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Steam News15 March 20263mo ago

Stay in the rhythm v2.1

I've had a productive month. I did a lot of interesting things. Let me tell you. Bosses have been improved All (almost) bosses have been redone: Spearman and Archer - after killing one, the other becomes stronger King -

In this update4

Full notes

Full Stay in the rhythm update

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What changed

3 fixes3 additions4 changes0 removals
  • Balance
  • UI and audio
  • Fixes
  • Gameplay
changedBosses have been improvedGoblin - after receiving damage, summons enemies and then runs away
addedBosses have been improvedEven now bossfight starts with a cool preview. And bosses now have a health bar
changedСhallengeыVocie attack - to attack you need to make sounds in rhythm
changedLittle thingsNow there is a button in the menu to return to the start.
fixedLittle thingsA bug where bonfires and cobwebs moved has been fixed.
fixedLittle thingsA bug with the combo counter has been fixed.

Stay in the rhythm changes

changedGoblin - after receiving damage, summons enemies and then runs away
addedEven now bossfight starts with a cool preview. And bosses now have a health bar
changedVocie attack - to attack you need to make sounds in rhythm
changedNow there is a button in the menu to return to the start.
fixedA bug where bonfires and cobwebs moved has been fixed.

I've had a productive month. I did a lot of interesting things. Let me tell you.

Bosses have been improved

All (almost) bosses have been redone:

Spearman and Archer - after killing one, the other becomes stronger

King - gradually increases the number of pieces

Goblin - after receiving damage, summons enemies and then runs away

Gnome - has been heavily modified, it takes a long time to describe

Even now bossfight starts with a cool preview. And bosses now have a health bar

Сhallengeы

There are now entrances to challenges in the starting room. There are currently two tests available:

Vocie attack - to attack you need to make sounds in rhythm

Blind - the Rita hint is not visible (you need to rely on hearing), all enemies and all weapons look the same.

Little things

  • Now there is a button in the menu to return to the start.

  • The game's name appeared in the starting room.

  • A bug where bonfires and cobwebs moved has been fixed.

  • A bug with the combo counter has been fixed.

  • And some other bugs were fixed. I don't remember everything.

What's next?

I'm planning the following improvements in the next update:

  • Improve the music

  • Add challenges

  • Add hard mode

But the next update will be busy because I need to help my parents in the garden

Source

Steam News / 15 March 2026

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