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Steam News6 March 20264mo ago

Devlog February 2026 – One Room. Four Theories.

Remember last month when we said we were going all-in on fixing the Bite mechanic? Instead, we deleted half the scaffolding and went back to prototyping in a blank room.

In this update2

Full notes

Full Stay Dead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
addedAnd then we did something new for us, we split up!
changedWhat You’ll See in This Month’s VideoEmilio rebuilding movement from the ground up.
changed💛 Thanks for WatchingWe’re hoping to start playtesting soon, and we’d love to have some of you help us break things properly. If that sounds fun, join our Discord and be part of the feedback loop.

Stay Dead changes

addedAnd then we did something new for us, we split up!
changedEmilio rebuilding movement from the ground up.
changedWe’re hoping to start playtesting soon, and we’d love to have some of you help us break things properly. If that sounds fun, join our Discord and be part of the feedback loop.

Remember last month when we said we were going all-in on fixing the Bite mechanic?

Instead, we deleted half the scaffolding and went back to prototyping in a blank room. 😅

It wasn’t a big dramatic decision, we just realized we were still building on top of ideas we hadn’t fully validated. So we went back to basic shapes and movements.

And then we did something new for us, we split up!

Instead of trying to agree on what game should focus on, each game dev built their own version of what they thought might actually be fun.

This month’s devlog is basically what happened when we stopped trying to be aligned… and just started testing our assumptions properly.

What You’ll See in This Month’s Video

  • Emilio rebuilding movement from the ground up.

  • Victor experimenting with formations and group identity.

  • Dave rethinking enemies.

  • Pedro stress-testing combat timing How we reviewed everything at the end of the month and asked the uncomfortable question: what actually survives on its own?

💛 Thanks for Watching

Thanks for watching and sticking with us through the messy middle.

We’re hoping to start playtesting soon, and we’d love to have some of you help us break things properly. If that sounds fun, join our Discord and be part of the feedback loop.

See you in the next update.

Source

Steam News / 6 March 2026

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