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Steam News11 February 20264mo ago

Devlog January 2026: Biting Back to the Core

📣 Real Talk from the Dev Team We spent months rebuilding Stay Dead, and now we’re digging into the mechanic that might carry the whole game: the Bite. This devlog is not about finished features.

Full notes

Full Stay Dead update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changed📣 Real Talk from the Dev TeamThe “aha” moment that changed everything

📣 Real Talk from the Dev Team

We spent months rebuilding Stay Dead, and now we’re digging into the mechanic that might carry the whole game: the Bite.

This devlog is not about finished features. It’s a peek into our design process: the systems we scrapped, the sandbox we built, and the weird experiments we’re running to make the Bite feel like more than just a zombie trope.

What You’ll See in the Video:

  • Why we scrapped our first Bite designs

  • The “aha” moment that changed everything

  • What we learned by biting everything in the game

  • A raw look at our prototyping process

💚 Thanks for Watching

We’re deep in R&D right now, but this is the most excited we’ve felt in months. If you’ve got thoughts on the Bite, join us on Discord and help shape what happens next.

Source

Steam News / 11 February 2026

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