Full notes
Full Stay Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
📣 Real Talk from the Dev Team
We spent months rebuilding Stay Dead, and now we’re digging into the mechanic that might carry the whole game: the Bite.
This devlog is not about finished features. It’s a peek into our design process: the systems we scrapped, the sandbox we built, and the weird experiments we’re running to make the Bite feel like more than just a zombie trope.
What You’ll See in the Video:
Why we scrapped our first Bite designs
The “aha” moment that changed everything
What we learned by biting everything in the game
A raw look at our prototyping process
💚 Thanks for Watching
We’re deep in R&D right now, but this is the most excited we’ve felt in months. If you’ve got thoughts on the Bite, join us on Discord and help shape what happens next.
Source
Changelog.gg summarizes and formats this update. How we read updates.
