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Latest Statera: Aurum updates
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- Statera: Aurum
✅ Update 0.4
Hello adventurers, Just in time for the end of the quarter, I’m pleased to release version 0.4. What’s new: - The monastery and its surroundings - New NPCs - New quests - New guild You can now explore the monastery on t…
Announcement4 changesFixGameplay - Statera: Aurum
✅ Update 0.3
Finally, after a long time, I can release 0.3. I encountered some problems with my new pool system. There may be some more bugs, but I will fix them all, of course. What's new: - NPC AI improved. - New areas: east farm…
Announcement2 changesGameplay - Statera: Aurum
Update 0.2
Hello adventurers, It's the end of Q4, but I managed to stick to my roadmap. There were a few challenges that delayed the update. Among other things, I implemented a new spawn pool for NPCs and monsters and completely r…
Patch notes2 changesFixGameplay - Statera: Aurum
Hotfix #5
Many AI improvements for NPCs and Enemies, Some small error fixes
Announcement - Statera: Aurum
Roadmap until Q2 2026
Hello everyone, Today, I made a short roadmap to share my update plans for the next six months with you. I've also planned a few things that aren't listed there. I'll share these with you in the patch notes. I'll also f…
Patch notes2 changesFixGameplay - Statera: Aurum
Hotfix #4
- NPC AI improved. - Savegames now display game data. - You can no longer go to bed with a torch. - Many NPC dialogues have been revised. - Menus can be closed with ESC. - Some flying items have been fixed. - Names of N…
Store6 changesFixGameplay - Statera: Aurum
To all Early Access supporters
🎮 To all Early Access supporters Hey there! First of all, a huge thank you for supporting my game during Early Access. As a small thank you, I'd love to include your name in the credits! It's entirely up to you, but I'…
Patch notes1 changeGameplay - Statera: Aurum
Hotfix #3
- When returning to a dialogue choice, the entire dialogue is no longer played back. - Waterfall sounds can be made quieter. - The guard at the city gate now has its own dialogue. - Some German dialogue lines have been…
Store1 changeFix - Statera: Aurum
Hotfix #2
- Baldar's dialogue has been revised - The river near the city is now visible - The fatal error near the city has been fixed - NPCs no longer trap you in dialogue - Language settings are now saved even after restarting…
Announcement1 changeFixUI/audio - Statera: Aurum
Hotfix #1
-Dialogue can now be ended with 4 ambient NPCs at the camp outside the city. -Translations are now saved when changed during gameplay. -Starting the game during gameplay now works better; the menu no longer freezes. -So…
Announcement1 changeFixGameplay


