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Steam News24 February 20242y ago

Build Mode UI Update

Greeting Pilots, This is a devlog post, that I would like to update of content I have been working on recently.

In this update1

Full notes

Full Starship Scramble update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Store
addedThis is a devlog post, that I would like to update of content I have been working on recently. A fresh perspective's introduced to Build mode, with more visible options while minimizing the unnecessary components. This creates a conducive environment for our brilliant starship engineer. Zoom feature and Screen moving have been introduced as requested by players. I assure you that these additions will greatly enhance your very gameplay experience.
addedWhat's other content has been taking time during February?A new way to play the game, Turrets, they are the selectable upgrade you can find in shop or randomly when you get a recruit. There are current 7 offensive turrets and 1 utility turrets and of course, they are distinct. There are more unique upgrades and crews coming to the game as well.
changedWhat's other content has been taking time during February?Weapon's piercing and bouncing have received a minor change, they can be applied to any weapons with the help of certain crews or Premier Tune-up. Quantum weapons and Sonar weapons keep their innate piercing and bouncing but restricted.

Starship Scramble changes

addedThis is a devlog post, that I would like to update of content I have been working on recently. A fresh perspective's introduced to Build mode, with more visible options while minimizing the unnecessary components. This creates a conducive environment for our brilliant starship engineer. Zoom feature and Screen moving have been introduced as requested by players. I assure you that these additions will greatly enhance your very gameplay experience.
addedA new way to play the game, Turrets, they are the selectable upgrade you can find in shop or randomly when you get a recruit. There are current 7 offensive turrets and 1 utility turrets and of course, they are distinct. There are more unique upgrades and crews coming to the game as well.
changedWeapon's piercing and bouncing have received a minor change, they can be applied to any weapons with the help of certain crews or Premier Tune-up. Quantum weapons and Sonar weapons keep their innate piercing and bouncing but restricted.

Greeting Pilots,

This is a devlog post, that I would like to update of content I have been working on recently. A fresh perspective's introduced to Build mode, with more visible options while minimizing the unnecessary components. This creates a conducive environment for our brilliant starship engineer. Zoom feature and Screen moving have been introduced as requested by players. I assure you that these additions will greatly enhance your very gameplay experience.

What's other content has been taking time during February?

A new way to play the game, Turrets, they are the selectable upgrade you can find in shop or randomly when you get a recruit. There are current 7 offensive turrets and 1 utility turrets and of course, they are distinct. There are more unique upgrades and crews coming to the game as well.

Weapon's piercing and bouncing have received a minor change, they can be applied to any weapons with the help of certain crews or Premier Tune-up. Quantum weapons and Sonar weapons keep their innate piercing and bouncing but restricted.

Tune-Up is undergoing the third iteration, I am intending to revamp them to change how the weaponry function. For example, they can make weapons fire multiples projectiles, they can rotate around the weapons, logic tune-up that changes how an effect is triggered and you can even change the effect as well.

Source

Steam News / 24 February 2024

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