Full notes
Full Starport Delta update
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What changed
- Gameplay
- UI and audio
- Security
Starport Delta changes
Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds a host of new animations, a new leaderboard system and various other updates and fixes.
The Cloudfire team is also pleased to announce that we've been invited to showcase Starport Delta at the inaugural Dreamhack Anaheim in 2020! Grab your tickets and come support all the great teams and games in the Indie Playground!
What's new
add additional facial expressions to characters for briefing dialogue
add body gestures to character animations in briefings and to in-game notifications
add leaderboards
add volume slider for voices to options menu
add new UI for when mission objectives are completed
add visual effect to highlight button to start mission after briefing dialogue is finished
add stats/conditions for checking waves of disasters
add new icon for smuggler in security scan
update visual effect on buttons
adjust music volume down when voice clips are playing
update evacuation shelters to only display evacuation UI if enabled for the scenario
update some voice content
fix error in character visuals when loading mission one
fix some reference errors
fix wrong dialogue clip playing in mission three
fix supply ship timing being slightly out of sync
fix storms objective completing too quickly on mission seven
fix ships all travelling through the port tile on their flight paths
What's next
more voice content
ship updates
For more information follow: Starport Delta on Twitter Starport Delta on Facebook Starport Delta on Instagram Starport Delta website
Cloudfire Studios on Twitter Cloudfire Studios on Facebook Cloudfire Studios on Steam
Source
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