Full notes
Full Starminer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
Starminer changes
More tweaks and fixes! ==========================================
STARMINER 0.33.7.0 - PATCH NOTES
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TWEAKS
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Trading range increased to 5Km between T1 Cargo Bays; trading between T2 Cargo Bays is now unlimited range
Out-of-range trade routes now pause instead of cancelling
Commander radiator capacity decreased
The station type picker now only shows categories that have research entries
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FIXES
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Fixed trade attribution when trading with a selected NPC station
Fixed drill nodes detaching incorrectly
Fixed construction tower mass handling when building remote stations
Smarter missiles
Fixed the mass driver gun
Fixed duplicate entries appearing in the bulletin
Fixed the HUD config window opening when it's already open
Fixed extending the station storage grid
Fixed a missing move location in the Candle in the Dark mission
Fixed the Repay Debt objective incorrectly appearing in the campaign
Fixed the Ashrock Belt Clearing research
Multiple officer modifiers now apply by highest value instead of activation order
Removed a deprecated objective from the Enceladus debris field
Destroy-hostile-station objectives now show an enemy indicator on the target stations
Various crash fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
