Update log
Full Starfend update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- UI and audio
- Fixes
Wave Buff System — Major Overhaul The post-wave buff selection has been completely expanded. 30 buff cards are now available — one for each cannon color across three bonus types:
- Crit Power — increases critical damage multiplier for that cannon color - ATK Speed — reduces the fire interval, making cannons shoot faster - ATK Power — increases the raw damage output of that cannon color
Each wave you now choose 2 buffs out of 5 presented, giving you more options and more meaningful decisions as your fleet grows.
--- Skill Tree — ATK Speed & ATK Power
Two new permanent upgrade paths are now available in the Skill Tree for every cannon color:
- ATK Speed — permanently reduces shoot interval per point spent - ATK Power — permanently increases damage per point spent
These stack with the in-run Wave Buff bonuses of the same type.
--- UI Improvements
- Wave call button tooltip now shows the exact gold bonus you will earn for sending the next wave early. The value updates in real time as the timer counts down, so you always know what you are getting.
--- Bug Fixes
- Fixed an issue where clicking a Wave Buff card would also trigger clicks on game objects behind the overlay, such as drone slots and placement points.
Source
