Starfend
Steam News 16 May 20265d ago

Update notes for 05/15/2026

NEW — Wave Buff Cards - Attack Range — A new color-coded buff card, one per gun color. When picked, permanently increases the attack range of all guns of that color. The more you stack it, the farther your fleet reaches…

Update log

Full Starfend update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix4 additions7 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
addedNEW — Wave Buff Cards
addedAttack Range — A new color-coded buff card, one per gun color. When picked, permanently increases the attack range of all guns of that color. The more you stack it, the farther your fleet reaches. - Collect All Coins — A utility card that instantly vacuums every coin on the map the moment you pick it. Great for keeping up with fast waves.
changed-- REWORKED — Wave Buff Selection
changedCannon Buffs (slots 1–3): Crit, Attack Speed, Attack Power, and Attack Range cards. The game now weighs offers toward the gun colors you actually use — the more guns of a color you have, the more likely you are to see buffs for it. - Utility (slots 4–5): Neutral cards like gold drops, cooldown resets, coin collection, and more.
addedValue rolls now have ±80% variation (up from ±50%), so individual picks feel more impactful and distinct.
changed-- REWORKED — Tutorial

NEW — Wave Buff Cards

- Attack Range — A new color-coded buff card, one per gun color. When picked, permanently increases the attack range of all guns of that color. The more you stack it, the farther your fleet reaches. - Collect All Coins — A utility card that instantly vacuums every coin on the map the moment you pick it. Great for keeping up with fast waves.

--- REWORKED — Wave Buff Selection

The five buff cards offered between waves are now split into two distinct groups:

- Cannon Buffs (slots 1–3): Crit, Attack Speed, Attack Power, and Attack Range cards. The game now weighs offers toward the gun colors you actually use — the more guns of a color you have, the more likely you are to see buffs for it. - Utility (slots 4–5): Neutral cards like gold drops, cooldown resets, coin collection, and more.

Value rolls now have ±80% variation (up from ±50%), so individual picks feel more impactful and distinct.

--- REWORKED — Tutorial

The in-game tutorial has been redesigned and streamlined into 7 focused steps:

Movement → Place Drone → Call Wave → Shoot → Dash → Shield → Repair

Steps that were overly obvious or disrupted the flow have been removed. Fixed a bug where the tutorial timers could be accidentally sped up or skipped when playing at 2× or 4× game speed.

- Cannon Buffs (slots 1–3): Crit, Attack Speed, Attack Power, and Attack Range cards. The game now weighs offers toward the gun colors you actually use — the more guns of a color you have, the more likely you are to see buffs for it. - Utility (slots 4–5): Neutral cards like gold drops, cooldown resets, coin collection, and more.

Value rolls now have ±80% variation (up from ±50%), so individual picks feel more impactful and distinct.

--- REWORKED — Tutorial

The in-game tutorial has been redesigned and streamlined into 7 focused steps:

Movement → Place Drone → Call Wave → Shoot → Dash → Shield → Repair

Source

Steam News / 16 May 2026

Open original