Full notes
Full Star Trek: Infection update
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What changed
- Gameplay
- Maps
- Store
Star Trek: Infection changes
The day has finally arrived. After years of development, community feedback, and an amazing showcase at PAX East, the airlocks of the U.S.S. Lumen are officially open. Star Trek: Infection is now available!
Your Mission Begins
You are a Vulcan Starfleet officer called to the ship on a mysterious mission. However, shortly after your arrival, the situation drastically changes, plunging you into a dark survival adventure. The ship begins to fail, a mysterious infection starts spreading, and your logical mind will be put to the ultimate test.
What to Expect in VR
For those who have been following our journey through the Devlog series, you know exactly what is waiting for you. For new cadets joining us today, here is what you will experience:
The True Vulcan Experience: Wield iconic Starfleet gear like the tricorder and phaser. Use your Vulcan nerve pinch and mind meld, and physically interact with classic LCARS computer terminals in unbroken VR immersion.
A Ship That Evolves: Explore four distinct, massive biomes - from frozen sectors to corrupted, overgrown corridors that change as the narrative unfolds.
Adapt and Survive: Your own body will mutate as the infection takes hold. Use stealth, craft improvised sci-fi tools, and make difficult choices to survive the unknown. There is no single "correct" path - only your wits and your will to live.
Thank You to the Community
We want to send a massive thank you to everyone who supported us, wishlisted the game, read our updates, and visited our booth at PAX East. We are a small indie team, and delivering a truly physical, narrative-driven Star Trek adventure has been our ultimate goal.
Grab your headset, prepare your tricorder, and step into the unknown.
If you enjoy your time on the U.S.S. Lumen, please consider leaving a review on our store page - it helps our small team immensely and lets us know what you think!
We will see you on board - The Development Team
Source
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