HomeGamesUpdatesPricingMethodology
Steam News15 January 20206y ago

Monolith: Relics of the Past Update, January 14, 2020

Bugfixes: -Fixed blobs. -Fixed a couple softlocks involving certain enemies sneaking out of rooms with you. -Fixed issues with a certain boss' eyesight.

Full notes

Full Star of Providence update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
  • Balance
fixedBugfixes: -Fixed blobs. -Fixed a couple softlocks involving certain enemies sneaking out of rooms with you. -Fixed issues with a certain boss' eyesight. -Fixed half of the salvage weapon prompt on map screen appearing as Skully. -Shortened the extended tooltip for Plating so it doesn't creep the edge of the screen. -Scope now works as Skully before you've taken a weapon. -Fixed an issue where care package wouldn't be consumed if you closed the game. -Buttons in Boss Practice should be better behaved. -Arcades no longer give bombs to Arena Blaster. -Fixed a rare bug that could break upgrade terminals. -Sound effects in Bestiary are now centered.
changedBalance Changes -Cavalier has received better training on shield use. -Enigma Blessing rooms have been reworked. -Quickening now revives you with a bonus 20% damage. -The Warden's staff phase is slightly easier. -Shrapnel is buffed. -Ringshot Razors now use more ammo when fired.

Star of Providence changes

fixedBugfixes: -Fixed blobs. -Fixed a couple softlocks involving certain enemies sneaking out of rooms with you. -Fixed issues with a certain boss' eyesight. -Fixed half of the salvage weapon prompt on map screen appearing as Skully. -Shortened the extended tooltip for Plating so it doesn't creep the edge of the screen. -Scope now works as Skully before you've taken a weapon. -Fixed an issue where care package wouldn't be consumed if you closed the game. -Buttons in Boss Practice should be better behaved. -Arcades no longer give bombs to Arena Blaster. -Fixed a rare bug that could break upgrade terminals. -Sound effects in Bestiary are now centered.
changedBalance Changes -Cavalier has received better training on shield use. -Enigma Blessing rooms have been reworked. -Quickening now revives you with a bonus 20% damage. -The Warden's staff phase is slightly easier. -Shrapnel is buffed. -Ringshot Razors now use more ammo when fired.

Bugfixes: -Fixed blobs. -Fixed a couple softlocks involving certain enemies sneaking out of rooms with you. -Fixed issues with a certain boss' eyesight. -Fixed half of the salvage weapon prompt on map screen appearing as Skully. -Shortened the extended tooltip for Plating so it doesn't creep the edge of the screen. -Scope now works as Skully before you've taken a weapon. -Fixed an issue where care package wouldn't be consumed if you closed the game. -Buttons in Boss Practice should be better behaved. -Arcades no longer give bombs to Arena Blaster. -Fixed a rare bug that could break upgrade terminals. -Sound effects in Bestiary are now centered.

Balance Changes -Cavalier has received better training on shield use. -Enigma Blessing rooms have been reworked. -Quickening now revives you with a bonus 20% damage. -The Warden's staff phase is slightly easier. -Shrapnel is buffed. -Ringshot Razors now use more ammo when fired.

Miscellaneous: -Hacking minigame in tutorial is now more explicit.

Source

Steam News / 15 January 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.