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- Star Child
Star Child DevLog #45
Jay Ingle - lead developer, designer, and artist: Sometimes, life happens. Perhaps this is why there has not been a devlog update for a little while! Ok, it is why. How very vague. Here is what you need to know: Develop…
Announcement1 changeGameplay - Star Child
Star Child DevLog #44
Jay Ingle - lead developer, designer, and artist: Star Child will be released in 2026! I have plenty of work left to do, but I am confident that I can get it done. I also believe that when it is finished, Star Child wil…
Announcement3 changesGameplayUI/audio - Star Child
Star Child DevLog #43
Jay Ingle - lead developer, designer, and artist: This week I've been busy setting up a proper text system. This system is used to display controls during the tutorial section of Star Child. However, even more important…
Store7 changesUI/audioGameplay - Star Child
Star Child Dev Log #42
Jay Ingle - lead developer, designer, and artist: Hello again. We last spoke a couple weeks ago, with Janne filling in on devlog duty. I have been working a lot on our demo, which was released in time for Steam Next Fes…
Announcement3 changesFixBalance - Star Child
Watch one of the developers play the Star Child demo!
Playing Star Child on hard mode to celebrate Next Fest once the Next Fest goes live.
Announcement - Star Child
Star Child Dev Log #41
Janne - the other guy: Last week we had just gotten our demo out, now we've had a bit of time to gather some feedback and start polishing things that weren't still quite ready. Here's a bit of a preview of what you can…
Announcement1 changeFixBalance - Star Child
Star Child Dev Log #40
Janne - the other guy: We've been working a lot on polishing things for our demo to get it out for people to test a bit before Next Fest still and get some initial feedback that we can hopefully resolve before the showt…
Store2 changesFixBalance - Star Child
Star Child Dev Log #39
Jay Ingle - lead developer, designer, and artist: This week I worked on a lot of enemy and environmental art. With our demo dropping officially in 16 days, I don't want to show all of it to you. You can see it for yours…
Announcement1 changeFixServer - Star Child
Star Child Dev Log #38
Jay Ingle - lead developer, designer, and artist: This week I was sick! But I worked a lot on our main menu design, and some enemies. Here is the enemy i have named Homer. Doh. This enemy homes in on your location. Coul…
Announcement1 changeBalance - Star Child
Star Child Dev Log #37
Jay Ingle - lead developer, designer, and artist: This week I've been doing menu and UI work. This is my least favorite part of game development, however I have found some satisfaction from solving some coding problems.…
Announcement3 changesUI/audioGameplay - Star Child
Star Child Dev Log #36
Jay Ingle - lead developer, designer, and artist: Recently I have been implementing the G.U.I.D.E. plugin for handling player input. Godot's input system is generally ok, but 3 things are very complicated to do: disable…
Announcement4 changesGameplay - Star Child
Star Child Dev Log #35
Kyle aka Anthrocarbon - music and sfx MUSICAL CHAIRS! (Silence is vital.) Months after my previous log, the stars have aligned and some more music has reached Jay for review. I’ve had multiple long sessions keenly tweak…
Store6 changesFixUI/audio - Star Child
Star Child Dev Log #34
Jay Ingle - lead developer, designer, and artist: I recently took some placeholder animations, and made em look nice. Here is the original, placeholder animation: And how it looked in-game: So I created a replacement an…
Announcement - Star Child
Star Child Dev Log #33
Jay Ingle - lead developer, designer, and artist: Great news! You will be able to play Star Child, 2 months from now! Steam Next Fest begins February 23rd, 2026, showcasing many new indie games. Star Child will have a p…
Store5 changesGameplayUI/audio - Star Child
Star Child Dev Log #32
Hello. This week I made some plants, and I animated them, and I created particle effects for them. This is Pyxel Edit, which I use for most of the art in Star Child (and I used for all of the art in Toleo). Let's take a…
Announcement1 changeGameplay - Star Child
Star Child Dev Log #31
Jay Ingle - lead developer, designer, and artist: Let us take a look at the process of animating some plants. In the world of Star Child, we don't always have a lot of scrolling/parallax going on, so we need to find way…
Announcement1 changeGameplay


