Full notes
Full Star Child update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Jay Ingle - lead developer, designer, and artist:
Star Child will be released in 2026!
I have plenty of work left to do, but I am confident that I can get it done. I also believe that when it is finished, Star Child will be a fun, engaging, and memorable experience!
Recently, I finalized the story of Star Child. No spoilers here. But as for themes: cloning, life, death, family, pathos, betrayal, and cosmic devastation. I have also managed to figure out how to tie the gameplay and story together. I hope I can pull it off, but I am excited for you to experience the story.
Now we know how many levels I need to create. And how many bosses and tilesets. And how many songs we need from our music creator Kyle (Anthrocarbon).
We have a lot of music already, and it all perfectly fits the atmosphere that I am aiming for with each of the areas in the game. Kyle also creates all of the sound effects, and I am very happy with his work in sound design as well.
What is next for me? I need to finalize the graphics for a few tilesets, and then create some more decorations.
Here is an old screenshot of some sand blocks and wooden beams I was working on. (I am so glad I improved the rocket sprite).
I sure do love saturated colors eh? Maybe we should bring that down a little. But hey, what would you do to improve the graphics for the desert sand blocks? Let me know, thanks!
Source
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