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Steam News7 March 20188y ago

Experimental update 1.11

Added a new storage block that store resource, not the most exciting block. But it is the first block that is bigger than 1x1x1, which is only possible only after implementing collision check in buildmode.

Full notes

Full StackFortress update

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What changed

2 fixes4 additions2 changes1 removal
  • Store
  • Gameplay
  • UI and audio
  • Fixes
addedAdded a new storage block that store resource, not the most exciting block. But it is the first block that is bigger than 1x1x1, which is only possible only after implementing collision check in buildmode. With good base to build on and a few issues fixed, we can finally start working on more exciting things like new enemy and weapons! Also bumped default branch to 1.10
changedImplmentated collision check in buildmode
addedAdded storage block
changedReduced starting resource storage to 250
addedAdded more information in build picture tooltip
addedAdded wave interval slider to difficulty settings

Added a new storage block that store resource, not the most exciting block. But it is the first block that is bigger than 1x1x1, which is only possible only after implementing collision check in buildmode. With good base to build on and a few issues fixed, we can finally start working on more exciting things like new enemy and weapons! Also bumped default branch to 1.10

  • Implmentated collision check in buildmode

  • Added storage block

  • Reduced starting resource storage to 250

  • Added more information in build picture tooltip

  • Added wave interval slider to difficulty settings

  • Combined escalation settings into one slider

  • Persist difficulty settings

  • Removed blur background of tooltip for performance

  • Fixed shield sorting issues

  • Fixed shield generator not connecting to powerline with power socket model

Source

Steam News / 7 March 2018

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