Full notes
Full StackFortress update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Server
- Fixes
Visual update for shield and energy flow, now you can see at a glance what is working and connected properly. It has been sometime since our last update, implementing this visual update took longer than expected, so we decided to pick up the pace! From this update onward, we will only post announcement when the stable branch is updated. The experimental branch will be updated more often and more unstable. Opt-in at your own risk. 1.16 changes
Added rocket explosion
Improved shield rendering
ShieldGenerator can now be overcharged
Changed cannon hitFX
PowerBettery light change according to charge level
Power line light change according to network power level
Socket extension show energy flowing visually
Stabilizer and Injector show energy flowing visually
Fixed sniper not shooting at target behind shield
1.17 changes
Fixed freeze when deleteing overcharge network with multiple endpoint
Save from old version will break, please start a new game
Source
Changelog.gg summarizes and formats this update. How we read updates.
