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Steam News20 October 20258mo ago

Small Update for 20th of October 2025

Game: Increased spawn rate of enemies Decreased scaling of enemy power Decreased experience gain from enemies Skill change UI has now a confirmation animation for pressing on a skill More console commands for everyone t

Full notes

Full STACK-eRZ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
changedIncreased spawn rate of enemies
changedDecreased scaling of enemy power
changedDecreased experience gain from enemies
changedSkill change UI has now a confirmation animation for pressing on a skill
changedMade a lot of mesh optimisations which has resulted in many rooms/maps having an increase of up to 40 fps
changedTornado and spike traps have had their looks changed to reduce the CPU power usage

STACK-eRZ changes

changedIncreased spawn rate of enemies
changedDecreased scaling of enemy power
changedDecreased experience gain from enemies
changedSkill change UI has now a confirmation animation for pressing on a skill
changedMade a lot of mesh optimisations which has resulted in many rooms/maps having an increase of up to 40 fps

Game:

  • Increased spawn rate of enemies

  • Decreased scaling of enemy power

  • Decreased experience gain from enemies

  • Skill change UI has now a confirmation animation for pressing on a skill

  • More console commands for everyone to use

  • PHARA-OH now uses 2 big tornados instead of 8 small ones (its possible to dodge them now oops)

Bugfixes & Other:

  • Made a lot of mesh optimisations which has resulted in many rooms/maps having an increase of up to 40 fps

  • Tornado and spike traps have had their looks changed to reduce the CPU power usage

PHARA-OH looks like this: Steam post image

Source

Steam News / 20 October 2025

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