Full notes
Full STACK-eRZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- UI and audio
- Balance
- Events
- Performance
- Gameplay
Game Changes:
Added four new abilities : Arc, Hammer Throw, Look Arrow and Tiger Dash.
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Added a skip button for puzzles.
Balance changes:
First and Second boss now requires less fight cycles to get a portal to them.
Magic Fist no longer instantly disappears on hitting a wall.
Bug Fixes:
Choice room rewards falling through the floor.
Castle Prison zone FPS fix.
Sound fixes to several enemy projectiles.
Rare Hammer assist skill visually has less bloom.
Upgrading up elemental damage caused some other passives skills to unlock.
Water reflection frame-rate fix.
Bomb IT accessory sound fix.
Blocky boss no longer has visual texture bug.
Physics for loot chests adjusted to not fall through ground.
Cutscene for finishing the game had a chest with no inside fixed.
Huge performance fix for one Island zone.
Other changes:
Visual update to: Lion's Claw, Destruction Beam, Magic Fist and Slash.
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Visual update to Doll enemy
What is next?
There are still special abilities to be added for all character and after that finally continuing with the
previous changes mentioned. Also a new character is in my plans (minion focused).
Video to show exactly what is up:
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Source
Changelog.gg summarizes and formats this update. How we read updates.
