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Steam News31 March 20263mo ago

Spryward & Slushy Alpha Update 2

Previously on Spryward : New to Spryward or just catching up? Well I've recorded and animated a short mini comic that explains everything you need to know about the story of Spryward.

Full notes

Full Spryward update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
changedPreviously on Spryward :
addedNew to Spryward or just catching up? Well I've recorded and animated a short mini comic that explains everything you need to know about the story of Spryward. Spoiler warning for issues 1-4 of Spryward obviously. I think this video will help new players who are jumping on to play the new open world Spryward & Slushy.
addedNew VFX! :
addedWhile electro walking pressing A with an in enemy in sight will blink you behind the farthest enemy. When no enemy is farther than 5 meters, Spryward will do a new burst jump attack instead.
changedHold down on the d-pad to regain a small amount of health and charge up stamina.
addedAt full stamina power charge & dive to become incandescent. A new form that will drain all your stamina, but for a short time experience raw power that can deliver victory in one punch.

Spryward changes

changedPreviously on Spryward :
addedNew to Spryward or just catching up? Well I've recorded and animated a short mini comic that explains everything you need to know about the story of Spryward. Spoiler warning for issues 1-4 of Spryward obviously. I think this video will help new players who are jumping on to play the new open world Spryward & Slushy.
addedNew VFX! :
addedWhile electro walking pressing A with an in enemy in sight will blink you behind the farthest enemy. When no enemy is farther than 5 meters, Spryward will do a new burst jump attack instead.
changedHold down on the d-pad to regain a small amount of health and charge up stamina.

Previously on Spryward :

New to Spryward or just catching up? Well I've recorded and animated a short mini comic that explains everything you need to know about the story of Spryward. Spoiler warning for issues 1-4 of Spryward obviously. I think this video will help new players who are jumping on to play the new open world Spryward & Slushy.

New VFX! :

I've incorporated a lot of Binbun's vfx packages for godot! Amazing resources that have brought a lot of light and joy to previous attacks in Spryward. Special thank you again for the work Binbun does for the Godot community.

Electro Flutter :

While electro walking pressing A with an in enemy in sight will blink you behind the farthest enemy. When no enemy is farther than 5 meters, Spryward will do a new burst jump attack instead.

Power Charge :

Hold down on the d-pad to regain a small amount of health and charge up stamina.

Incandescent Form I :

At full stamina power charge & dive to become incandescent. A new form that will drain all your stamina, but for a short time experience raw power that can deliver victory in one punch.

Power Punch :

Hold dodge to charge up a power punch that explodes on impact! Using this may send you back a few feet.

Directional Sprint :

While electro walking, holding the right stick down or up will cause Spryward to move even faster either up or down. Allowing more vertical movement.

Tree Changes :

In an effort to improve performance and to build more artistic cohesion I've replaced the asset pack 3d tree models I was using before. I replaced them with billboard tree meshes hand drawn by me! I'm adding more foliage variety along with better optimization. I'm adding gpu instanced trees to each burrough individually. Apologies for any dead zones at the moment.

Mission UI Progress :

Working on the Ravager hideout mission. Running into some bugs so avoid the hideout icons for the moment while I work on fixing that.

That's all for this month's update! Wanted to give you all a heads up. I will be attending Lafayette Comic Con, Aug 22nd. This will be my first con and I'll be sharing a live demo of Spryward on the floor. So mark it on your calanders and if you're in the area stop by and say hello! I'd love to meet you and it should be a good time. Anywho, thanks for checking out Spryward. Till next time!

Source

Steam News / 31 March 2026

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