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Steam News3 October 20259mo ago

SproutBound - v1.1.1

SproutBound v1.1.1 Release Notes Release Date: October 2, 2025 🔧 Bug Fixes ------------- If you spot anything odd, please report it in the community Discord (https://discord.

Full notes

Full SproutBound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
removedBACKUPS & SAVE INTEGRITY - Unified backup list now reliably shows all valid backups (filesystem + local) without omissions - Backup import now highlights the imported backup and shows an informational modal (no automatic silent restore) - Backup strategy simplified: removed scattered ad‑hoc triggers; single 10‑minute auto interval + manual Quick Backup reduces I/O churn
changedECONOMY & LARGE NUMBERS - Full migration of coin / economy math to BigInt prevents precision loss at extremely large values - High-magnitude +/- coin badges ( > 1e18 ) now display correctly with proper scaled formatting
addedUI / LOGGING / TOOLING - Realtime metrics / economy chart throttled to 1 update per second for lower overhead - Advanced log view enabled by default for new saves to surface richer feedback immediately - Seed tooltips cleaned (removed obsolete offline grow line)
changed✨ Updates ----------- • Plot unlock cost rebalance for smoother early expansion: Plot 2 = 50M, Plot 3 = 500M, Plot 4 = 5B, Plot 5 = 50B • Internal number formatting / scaling adjustments to align with BigInt economy (consistency across charts, badges, logs)
changedNOTE: No other gameplay balance changes in this patch beyond the plot cost adjustments.

SproutBound changes

removedBACKUPS & SAVE INTEGRITY - Unified backup list now reliably shows all valid backups (filesystem + local) without omissions - Backup import now highlights the imported backup and shows an informational modal (no automatic silent restore) - Backup strategy simplified: removed scattered ad‑hoc triggers; single 10‑minute auto interval + manual Quick Backup reduces I/O churn
changedECONOMY & LARGE NUMBERS - Full migration of coin / economy math to BigInt prevents precision loss at extremely large values - High-magnitude +/- coin badges ( > 1e18 ) now display correctly with proper scaled formatting
addedUI / LOGGING / TOOLING - Realtime metrics / economy chart throttled to 1 update per second for lower overhead - Advanced log view enabled by default for new saves to surface richer feedback immediately - Seed tooltips cleaned (removed obsolete offline grow line)
changed✨ Updates ----------- • Plot unlock cost rebalance for smoother early expansion: Plot 2 = 50M, Plot 3 = 500M, Plot 4 = 5B, Plot 5 = 50B • Internal number formatting / scaling adjustments to align with BigInt economy (consistency across charts, badges, logs)
changedNOTE: No other gameplay balance changes in this patch beyond the plot cost adjustments.

SproutBound v1.1.1 Release Notes Release Date: October 2, 2025

🔧 Bug Fixes -------------

If you spot anything odd, please report it in the community Discord (https://discord.gg/qUkuzbXVzc) and I'll address it as quickly as possible, thanks!

  • BACKUPS & SAVE INTEGRITY - Unified backup list now reliably shows all valid backups (filesystem + local) without omissions - Backup import now highlights the imported backup and shows an informational modal (no automatic silent restore) - Backup strategy simplified: removed scattered ad‑hoc triggers; single 10‑minute auto interval + manual Quick Backup reduces I/O churn

  • ECONOMY & LARGE NUMBERS - Full migration of coin / economy math to BigInt prevents precision loss at extremely large values - High-magnitude +/- coin badges ( > 1e18 ) now display correctly with proper scaled formatting

  • UI / LOGGING / TOOLING - Realtime metrics / economy chart throttled to 1 update per second for lower overhead - Advanced log view enabled by default for new saves to surface richer feedback immediately - Seed tooltips cleaned (removed obsolete offline grow line)

  • STEAM & ACHIEVEMENTS - Automatic Steam achievement rescan on startup and when switching Steam accounts to keep everything in sync - Achievement retro sync refined and limited to a one‑time pass to prevent notification floods

  • PROGRESSION / PRESTIGE - Seed unlocks now reliably persist through prestige (unlocked seeds remain available after resetting)

✨ Updates ----------- • Plot unlock cost rebalance for smoother early expansion: Plot 2 = 50M, Plot 3 = 500M, Plot 4 = 5B, Plot 5 = 50B • Internal number formatting / scaling adjustments to align with BigInt economy (consistency across charts, badges, logs)

Enjoy a steadier experience with safer saves, accurate giant numbers, and seamless Steam syncing! 🌱

NOTE: No other gameplay balance changes in this patch beyond the plot cost adjustments.

Source

Steam News / 3 October 2025

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