Full notes
Full SproutBound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Events
- Fixes
- Balance
SproutBound v1.1.0 Release Notes
Release Date: October 1, 2025 I want to take a moment to thank all of my testers who poured their time, feedback, and patience into helping me polish SproutBound into the game it is today. Every bug caught, every suggestion shared, and every ounce of encouragement has made a huge difference. Launching my first game to Steam is both nerve-wracking and exhilarating, but I couldn’t have done it without the support of this amazing community. I’m thrilled to finally share this journey with you all, and I can’t wait to see where SproutBound grows from here. 🌱
🔧 Bug Fixes
AUTOMATION STATE & NOTIFICATIONS: Better feedback and resilience
Added log notification when an automator (tractor / harvester / irrigation) shuts off due to insufficient funds
Suppressed unintended log spam from manual operations; refined summary counters
SIMULATION & OFFLINE PROGRESS: Deterministic and catch‑up integrity
Simulation no longer pauses on focus / visibility changes; catches up on return
Large offline / advance batches respect offline cap & prestige-dependent limits
Time advancement honors "treat advance as offline" setting without exceeding cap
QUICKGROW & WATERING: Consistency fixes
Quickgrow seeds start at full water and are properly eligible for automation
Growth speed bonuses now reflected in plant tooltips across qualities (includes prestige tiers)
STABILITY & ERROR HANDLING: Prevent silent failures
Critical errors now surface a popup & write to exportable logs
Any prior silent state-reset triggers an alert instead of hard resetting progress
- UI / LOGGING CLEANUPRemoved obsolete or misleading elements
Version now displayed in settings header
- MISC FIXESAddressed assorted reported issues
Irrigation stopped properly when plant ready (prevent overwatering / wasted billing)
Summary metrics corrected after mixed legacy tracking variables
Negative coin / planted cost attribution split cleanly from automation upkeep
Advanced log rarity colors restored; formatting standardized
NOTE: Windows 10 has known display issues with the Bean and Bell Pepper icons and will render differently (non-breaking). No support will be provided since Windows 10 is at EOL.
✨ Updates
NEW PRESTIGE SYSTEM (MVP): Structured long-term progression
Prestige panel redesigned: inline current→next values, caps & FAQ, localized text
Bonuses: Offline cap (8h → 1w), global yield (+1%/lvl to +15%), ★★ & ★★★ growth speed scaling with caps
Centralized computePrestigeBonuses used across growth, tooltips, and panel displays
Clear modal: gains vs losses, next level preview, localized confirmations & notifications
Prestige badge shows P# plus dynamic tooltip with current bonuses & next tier diffs
AUTOMATION FUNCTIONALITY OVERHAUL: Whole-farm automation
Originally automators worked off of single slots with a targeting strategy
Many users reported wanting to be able to automate entire plots at once, so this was revisted
The new system will plant, water, and harvest as quickly as it can across your entire farm
Tractor will plant whatever seed was last manually planted in a slot so that you can automate whatever combination of plants you desire
AUTOMATION ECONOMY OVERHAUL: Transparent, diminishing upkeep
Costs scale from 20% at level 1 down linearly to 1% at level 100 (never fully free)
Hybrid billing: per-event (plant/harvest profit skim) + normalized per‑second irrigation exposure
Offline batching aggregates automation charges (single badge) for parity with live play
Irrigation cost normalization: Σ(baseSeedCost / growDuration) * elapsed ensures crop-duration neutrality
Integer cent accumulation + remainder buckets eliminate long-run rounding drift
SIMULATION METRICS & SUMMARY: Deeper visibility with optional simplicity
Advanced vs Simple summary modes toggleable; advanced exposes per-category usage, deltas & counts
Exportable economy summaries / logs (manual trigger) with clear planted / harvested / irrigation stats
Added 30s & 1m log refresh cadence options for lower-noise sessions
SEED & QUICKGROW EXPERIENCE: Smoother unlock and feedback loop
Automatic detection & refresh when required seeds planted unlock new tiers (regular & quickgrow)
Destroy tool now refunds 90% of seed cost (new QoL feature)
When unlocking a new seed, it will be selected by default if enough funds exist
- IRRIGATION & WATER SYSTEM REWORKSimplified & decisive
Plants consume 1 water/sec; irrigation supplies 2 water/sec while active (guaranteed positive net)
Manual watering instantly fills to 100%; automation drip feeds level-based increments
Uniform integer 0–100 water scale; quality thresholds standardized (LOW/MEDIUM/HIGH)
UI / UX IMPROVEMENTS: Clarity & legibility at a glance
Yield values displayed consistently as percentages; prestige yield stacked explicitly
Separate day & weather badges; improved pulse animation on weather transitions
Large number formatting unified across badges, logs, and irrigation cost displays
Floating coin badges add size scaling for very large gains/losses (big / huge tiers)
Low resolution support & configurable UI scaling up to 125%
LOGGING & OPERATIONS TOOLING: Better diagnostics & control
Dev toggle to simulate critical error for recovery flow validation
Clear separation between error/debug logs and gameplay summaries
Metrics chart & coin snapshots throttle logic refined for performance
ECONOMY & TRACKING REFINEMENTS: Accurate attribution & profiling
Distinct tracking: plantingValue vs harvestValue vs harvestProfit; explicit plantedCoinLoss vs automationCost
Per-seed planting/harvesting/irrigation accumulation for advanced summaries
Offline aggregate profit/cost parity with interactive session outcomes
ACCESSIBILITY & FEEDBACK POLISH: Player guidance enhancements
Tooltips & tutorial updated to explain automation percentage skim & irrigation normalization model
Prestige badge & modal highlight caps and incremental gains (cap reached indicators)
Destroy confirmation + refund notification with formatted coin values
Enjoy growing faster, clearer, and smarter with the new prestige-driven progression & streamlined automation! 🌱🚜
Source
Changelog.gg summarizes and formats this update. How we read updates.
