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Latest Sprocket updates
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- Sprocket
0.2.51.24 (EXPERIMENTAL) - Fixes
Shifting is now based on track speed instead of engine speed. The driver won't upshift if the resulting upshift RPM is below the downshift target and vice versa. Prevents the driver upshifting and immediately downshifti…
Patch notes10 changes1 numericFix - Sprocket
0.2.51.23 (EXPERIMENTAL) - Twin transmission driver behaviour rewrite
Rewrote twin transmission driver behaviour with the new approach used on clutch braking, allowing for improved gear shifting. Should be a bit more responsive now.
Announcement1 changeGameplay - Sprocket
0.2.51.22 (EXPERIMENTAL) - Clutch braking fixes
The driver starting in 2nd gear on launch is now an option in the steering wheel properties. (Off by default) Fixed transmission aux gear multi stage threshold not saving correctly. Fixed the driver not always applying…
Patch notes6 changesFixGameplay - Sprocket
0.2.51.21 (EXPERIMENTAL) - Clutch braking driver behaviour rewrite
Hi all, Here's a full rewrite of clutch braking driver behaviour for the movement overhaul on the experimental branch. Allows for more complex behaviours like speed matching while shifting, as well as cleaning it up on…
Patch notes10 changesFixGameplay - Sprocket
0.2.51.19 (EXPERIMENTAL) - Movement overhaul
Hi all, Sorry for the wait! This was a tricky one There's an experimental build of 0.2.51 up on the experimental branch This time powertrain and track behaviour have seen a full overhaul. Main Changes The powertrain sim…
Patch notes24 changesFixBalance - Sprocket
0.2.50.10 - Cost system & Transmission reworks
Hi all, 0.2.50 is now stable! Bringing with it the new cost system and a host of transmission changes. 0.2.49.4 has been moved to its own branch - in case you weren't quite done with it. Cost system This update introduc…
Patch notes18 changes4 numericFix - Sprocket
0.2.50.9 (EXPERIMENTAL) - Cost system & Transmission realism pass
Hi all, There's an experimental build of 0.2.50 up on the experimental branch It introduces a new cost system and some significant changes to transmission sizes: Cost system The goal of this is to give value to material…
Patch notes9 changes2 numericFix - Sprocket
0.2.49.4 - Bot Vison Rework & Commanders
Hi all, Commanders are back! Create a commander by assigning a crew member to any viewport on the vehicle. Fully healthy commanders provide these benefits: 50% faster role switching 100% wider view direction cone 100% f…
Patch notes16 changesFixGameplay - Sprocket
0.2.48.3 - Vidarr's Parts & Hiring News
Hi all, Some new parts for you today New M4 Sherman Parts All made by Vidarr, from the community. Filler cap Sprocket wheel M34A1 mantlet T66 Tracks Headlight Split-hatch Cupola Vertical volute spring suspension (VVSS)…
Patch notes9 changesFixGameplay - Sprocket
0.2.47.3 - Dario's Parts #2
Hi all, Here's 26 new parts, all made by DarioXN while I was working on 0.2. He took the cover and header pictures too. New Parts 6 hole wheel 90 degree vent Alecto muzzle brake Bolted tow loop Italian tow loop Welded t…
Patch notes14 changesFixGameplay - Sprocket
Roadmap Update #3
Hi all, Here's the reconsidered post-0.2 roadmap, as promised: Quite a radical reorder there but hear me out. The reorders are driven by a desire to focus on core gameplay. Focusing on making a polished heavy-feeling an…
Event18 changesMapsGameplay - Sprocket
0.2 Now stable
Hi all, Pleased to announce that after 30 months in development, 0.2 is now considered more stable than the stable branch (by quite a bit too!). 0.2 is moving to the main branch, where it will become the default experie…
Patch notes35 changesFixGameplay - Sprocket
0.2.46.4 - Improved Turret Rings (Experimental)
Hi all, Final patch for the experimental branch to wrap up the 0.2 beta. A separate post on that to follow. This patch removes the placeholder models for turret rings and traverse drives. Traverse drives are now a conce…
Patch notes24 changesFixCompatibility - Sprocket
0.2.45.0 - Fixes (Experimental)
Hi all, Here's yet another week of fixes for the experimental branch (0.2). Fixes When placing a part, selecting a new part for placement will now replace the current placement. Cannons now automatically assign sights i…
Patch notes18 changesFixGameplay - Sprocket
0.2.44.1 - Hotfix (Experimental)
Fixed stuttering outside of the editor with high vehicle counts. Fixed a recent cause of vehicles not loading.
Announcement2 changesFix



