In this update3
Full notes
Full Sprocket update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Server
Sprocket changes
Hi all,
Some new parts for you today
New M4 Sherman Parts
All made by Vidarr, from the community.
Filler cap
Sprocket wheel
M34A1 mantlet
T66 Tracks
Headlight
Split-hatch Cupola
Vertical volute spring suspension (VVSS)
3 Sandbags
VVSS roadwheel
Leaf spring suspension
From the Italian Carro Armato
Fixes
The radial vent and vent assembly now correctly emit smoke during engine fires.
Fixed flameout explosions on vehicles with no turrets or hatches spawning at the world origin.
Fixed the Strv M42 sprocket wheel hitbox being oversized.
Fixed incorrect viewport positions on cupolas.
Fixed HVSS arms not moving visually.
Reduced visual disconnect between wheels and their suspension arms under high impulses.
Fixed mantlet shields being duplicatable, which resulted in duplicates which couldn't be picked up once placed.
Reduced stiffness of HVSS.
Applique armour plates, mantlets, fenders and track panels now have mass.
VVSS and Leaf spring suspensions now centre on the belt correctly.
Axle models now align with wheels much more consistently.
A bit less this time as I've been cooling down with fewer hours and some housekeeping (Documentation, project organization) in preparation for expanding the team. Speaking of which, I'm looking for a senior programmer to develop this project alongside me. Unity/C# Full-time freelance contract (remote) ~£65,000 per year equivalent General development Available now
Apply or ask questions here: hiring@sprocketgame.com
As of 19/01/2026 this position has been filled
Hamish
Source
Changelog.gg summarizes and formats this update. How we read updates.
