Full notes
Full Sprocket update
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What changed
- Fixes
- Gameplay
- Balance
Sprocket changes
Fixed instability sometimes caused when switching from drive to reverse and vice versa.
The driver will no longer downshift if the resulting engine speed would be above the rev limiter + the expected RPM drop from shifting.
If the driver fails an uphill upshift, they will longer attempt an upshift to that gear for 10 seconds.
Increased prediction accuracy of the torque output in the next gear, improving shifting decisions.
The minimum engine speed the driver can dip to while upshifting is now scaled towards the idle on level ground and the operating rpm on 30d inclines.
Fixed track inertia being around half as high as it should have been, resulting in tracks slowing down too quickly during speed matching and coasting. This will decrease acceleration but make shifting easier.
Reduced rolling resistance at low speeds.
Fixed twin transmission allowing instant upshifts by steering at the right time.
I'm off on a break until next Wednesday, so expect a pause on the movement update until then.
Hamish
Source
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