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Steam News21 August 20241y ago

Dev logs #16 - improvements, tweaking mechanics

Hey everyone! We've made several updates recently, which are detailed in the new Dev Logs #16. We improved character and monster animations, added new items, updated the sound, and made the text easier to read.

Full notes

Full Sporeborn Dark update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes3 additions3 changes0 removals
  • UI and audio
  • Gameplay
addedWe've made several updates recently, which are detailed in the new Dev Logs #16. We improved character and monster animations, added new items, updated the sound, and made the text easier to read. In addition, the fear mechanic now makes firearm sights shake when a character is scared.
addedAdditional usable items were added to diversify existing ones.
addedAdded new audio for additional storytelling.
changedImproved experimental rooms.
changedWorked on font improvements and readability.
changedWeapons can be reloaded by clicking on the inventory slot where the ammo is stored, in addition to using the reload button

Sporeborn Dark changes

addedWe've made several updates recently, which are detailed in the new Dev Logs #16. We improved character and monster animations, added new items, updated the sound, and made the text easier to read. In addition, the fear mechanic now makes firearm sights shake when a character is scared.
addedAdditional usable items were added to diversify existing ones.
addedAdded new audio for additional storytelling.
changedImproved experimental rooms.
changedWorked on font improvements and readability.

We've made several updates recently, which are detailed in the new Dev Logs #16. We improved character and monster animations, added new items, updated the sound, and made the text easier to read. In addition, the fear mechanic now makes firearm sights shake when a character is scared.

  • Additional usable items were added to diversify existing ones.

  • Added new audio for additional storytelling.

  • Improved experimental rooms.

  • Worked on font improvements and readability.

  • Enhanced fear mechanics. When the character is highly scared, the firearm's aim will shake now

  • Weapons can be reloaded by clicking on the inventory slot where the ammo is stored, in addition to using the reload button

Source

Steam News / 21 August 2024

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