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Steam News24 June 20251y ago

Early Access Patch #16 (v0.2.6) - Chapter 3a

Early Access Patch #16 (v0.2.6) features a new chapter, Chapter 3a! Dive back into the main quest to experience new equipment and abilities, deadlier enemies with new enemy traits, and unravel Splintered's story!

In this update2

Full notes

Full Splintered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change1 removal
  • Gameplay
  • Maps
  • Balance
addedEarly Access Patch #16 ( v0.2.6 ) features a new chapter, Chapter 3a ! Dive back into the main quest to experience new equipment and abilities, deadlier enemies with new enemy traits, and unravel Splintered's story!
addedChapter3a Main Features:New equipment and abilities based on 3 new class archetypes: The Dragon Knight, Trickster, and Spellblade Each class features at least one "Spell Transformation", that transforms their spell into a new spell ability. Additionally, various existing spells have new enhancements!
addedChapter3a Main Features:8 new enemy traits Several more enemies carry new innate traits Chapter 3. Many more traits are now inherited by enemies and spread throughout the randomizer. Bosses are now very likely to randomly inherit 1 additional trait!
changedChapter3a Main Features:The progression Splintered's plot, that sets that stage for Chapter 3b (coming soon!).
removedChapter3a Main Features:Note: Due to some last minute issues, Clairvoyance and Instinct mode has been momentarily disabled for Chapter3a and Chapter3a's features are not yet selectable in the randomizer/customizer options. The plan is to get them up and running in next week's update.
fixedv0.2.6aFixed an issue introduced in v0.2.6 when setting "Equipment Price: Shuffle" in the randomizer.

Splintered changes

addedEarly Access Patch #16 ( v0.2.6 ) features a new chapter, Chapter 3a ! Dive back into the main quest to experience new equipment and abilities, deadlier enemies with new enemy traits, and unravel Splintered's story!
addedNew equipment and abilities based on 3 new class archetypes: The Dragon Knight, Trickster, and Spellblade Each class features at least one "Spell Transformation", that transforms their spell into a new spell ability. Additionally, various existing spells have new enhancements!
added8 new enemy traits Several more enemies carry new innate traits Chapter 3. Many more traits are now inherited by enemies and spread throughout the randomizer. Bosses are now very likely to randomly inherit 1 additional trait!
changedThe progression Splintered's plot, that sets that stage for Chapter 3b (coming soon!).
removedNote: Due to some last minute issues, Clairvoyance and Instinct mode has been momentarily disabled for Chapter3a and Chapter3a's features are not yet selectable in the randomizer/customizer options. The plan is to get them up and running in next week's update.

Early Access Patch #16 (v0.2.6) features a new chapter, Chapter 3a! Dive back into the main quest to experience new equipment and abilities, deadlier enemies with new enemy traits, and unravel Splintered's story!

Chapter3a Main Features:

  • New equipment and abilities based on 3 new class archetypes:

    • The Dragon Knight, Trickster, and Spellblade

    • Each class features at least one "Spell Transformation", that transforms their spell into a new spell ability.

    • Additionally, various existing spells have new enhancements!

  • 8 new enemy traits

    • Several more enemies carry new innate traits Chapter 3.

    • Many more traits are now inherited by enemies and spread throughout the randomizer.

    • Bosses are now very likely to randomly inherit 1 additional trait!

  • The progression Splintered's plot, that sets that stage for Chapter 3b (coming soon!).

  • NoteDue to some last minute issues, Clairvoyance and Instinct mode has been momentarily disabled for Chapter3a and Chapter3a's features are not yet selectable in the randomizer/customizer options. The plan is to get them up and running in next week's update.

v0.2.6a

  • Fixed an issue introduced in v0.2.6 when setting "Equipment Price: Shuffle" in the randomizer.

Source

Steam News / 24 June 2025

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