In this update3
Full notes
Full Spires of Morosith: Gossamer Sundered update
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What changed
- Gameplay
- UI and audio
- Events
- Maps
- Fixes
Spires of Morosith: Gossamer Sundered changes
The game’s nearing release. A lot of my focus is on improving what is existing, and adding smaller quality of life features, and what remains of my focus and energy is going into marketing the game. I appreciate everyone’s time and attention spent on Spires of Morosith, finding bugs and calling them out, providing feedback on their experiences, and sharing the game with others. I still need the help, please don’t let up!
NEW:
Added 5 cursor sizes to choose from in the Options menu.
Added Screen Resolution options when playing in Window or Borderless Window mode.
Added Walls and Paths to Spires to help convey the Spire’s entrance points.
Added Indicators when constructing buildings that appear near the Spire when a building would block access to a Spire entrance.
Added VFX to Survival Tears.
All Standard mission Tears now display which wave they’ll start spawning on.
Added an Ancient Knowledge tutorial on mission 1 - 2.
Reset Progress button removed from the World Map screen. (Let me know if you need a reset, I can help out)
UPDATES:
Stone Rise and Delver City missions now have their own music tracks.
Towers and Structures are now muted while the game is paused.
Adjusted many Forest positions on Missions 3 and 4.
Updated Wave Complete and Wave Starting sound effects.
Spores in Delver City will now shoot ooze when 2 structures are built near them, down from 3.
Updated the Build, Sell, and Upgrade tower VFX and SFX.
Playing Mission 1 - 1 and 1 - 2 on Morosith’s Challenge mode will skip their tutorials.
Updated the Play/Pause/FFW SFX.
Adjusted the Gatherer Level Up SFX.
FIXES:
Final upgrades for towers renamed from Nobel to Noble.
The frame at the top of a Mission Info popup now correctly adjusts when Challenge Mode’s icon is present.
Removed Highest Wave + Perfect Waves text from unbeaten missions on the World Map.
First Mission correctly progresses the quests if you shift+queue to command the Gatherer instead of just Mouse2.
Fixed an issue where the Conduits cost 4 extra wood.
Fixed broken text for the Gem Tower tooltips.
Fixed the broken Spire repair UI in Survival missions.
Removed duplicate / broken forests from a few missions.
Thanks!
-Jim
Source
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