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Latest Spell Slingin' Tower Defense updates
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- Spell Slingin' Tower Defense
V2.0 "A Update" now out
sorry for the wait, time's been split with this and other projects, hopefully it's worth it! -CrazyAmphibian increased performance of hit radius visualization removed hit radius allowance option, replaced with binary di…
Announcement3 changesPerformanceGameplay - Spell Slingin' Tower Defense
V 1.3 "SPEED"
once again, more performance improvements and bugfixes. I swear i'm a competent dev! fixed bug with debug info not properly showing on the final level changed object spawning code to be more performant most noticeable d…
Announcement4 changesFixPerformance - Spell Slingin' Tower Defense
V1.2 "Few more bugs - and changes" released
this version adds a new setting and fixes some stuff, and a singular balance change (how daring) hit radius display now actually shows the correct size. added an option for the amount of hit radius visualizers. 0-2, def…
Announcement4 changesBalancePerformance - Spell Slingin' Tower Defense
Version 1.1 out now
not even a day and there's bug fixes, figures. CHANGES: Minor UI performance increases Improved performance of main game logic (spell targeting, gem stat calculations, and more) Fixed bug with the in-level picking spell…
Announcement3 changesFixPerformance

