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Steam News21 October 20232y ago

Version 1.1 out now

not even a day and there's bug fixes, figures. CHANGES: Minor UI performance increases Improved performance of main game logic (spell targeting, gem stat calculations, and more) Fixed bug with the in-level picking spell

Full notes

Full Spell Slingin' Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
  • Balance
changedMinor UI performance increases
changedImproved performance of main game logic (spell targeting, gem stat calculations, and more)
fixedFixed bug with the in-level picking spell menu not laying out correctly
changedcustom gem creation now factors in capacity cost reduction into it's calculations both displayed and the slider.

Spell Slingin' Tower Defense changes

changedMinor UI performance increases
changedImproved performance of main game logic (spell targeting, gem stat calculations, and more)
fixedFixed bug with the in-level picking spell menu not laying out correctly
changedcustom gem creation now factors in capacity cost reduction into it's calculations both displayed and the slider.

not even a day and there's bug fixes, figures. CHANGES:

  • Minor UI performance increases

  • Improved performance of main game logic (spell targeting, gem stat calculations, and more)

  • Fixed bug with the in-level picking spell menu not laying out correctly

  • custom gem creation now factors in capacity cost reduction into it's calculations both displayed and the slider.

View the previous changes on the official website changelog.

Source

Steam News / 21 October 2023

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