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Steam News1 July 20265d ago

Upcoming pricing change: soon to be F2P

after a lot of thought, i decided to make the existing games free, as in free beer. This was because, well, for one, i wasn't making any money off of them anyways. and for two, i haven't been developing on them at all.

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after a lot of thought, i decided to make the existing games free, as in free beer. This was because, well, for one, i wasn't making any money off of them anyways. and for two, i haven't been developing on them at all. and granted, you don't need to always update a game, but... i've had my fun with them, and i suppose now it's time for you to, too. it's not like they were super innovative or novel. or even that high quality (in my defense, it was my first 2 games ever made). sure, they cost me some money to make, but money isn't everything, and i'd rather take the hit then keep worrying about letting down paying customers. now non-paying customers on the other hand, well that's nothing to worry about. i joke, of course, but it will lift a weight off my back to not feel burdened by some three-quarters-baked projects i made years ago. I haven't given up all game development. i just realized that i should keep it on the side instead. that way i can make things that are higher quality, and that i'm more proud of. because truth be told, i don't feel proud of SSTD. maybe a bit more of Conformer, but... eh? it's hard to put into words, but it doesn't really matter. either way, the old games are free, and i'll keep chipping away at a few projects in the background. project CM may see a revival, since i think i know what to do with that title now. and there's also another project that i'll get around to, too, probably, at some point, as can be seen above in the first part of this blog. they'll both probably take a while, but i have time. also i should probably use this blog more, huh? my bad. oh yeah also because it's the steam summer sale, or something, oh and it's the 4th of july and that means FREEdom.

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Steam News / 1 July 2026

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