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Steam News25 October 20232y ago

V 1.3 "SPEED"

once again, more performance improvements and bugfixes. I swear i'm a competent dev!

Full notes

Full Spell Slingin' Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedonce again, more performance improvements and bugfixes. I swear i'm a competent dev!
fixedfixed bug with debug info not properly showing on the final level
changedchanged object spawning code to be more performant most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.
fixedfixed not being able to shift-click a spell into a gem sometimes this one was a massive pain in the a** to figure out

Spell Slingin' Tower Defense changes

changedonce again, more performance improvements and bugfixes. I swear i'm a competent dev!
fixedfixed bug with debug info not properly showing on the final level
changedchanged object spawning code to be more performant most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.
fixedfixed not being able to shift-click a spell into a gem sometimes this one was a massive pain in the a** to figure out

once again, more performance improvements and bugfixes. I swear i'm a competent dev!

  • fixed bug with debug info not properly showing on the final level

  • changed object spawning code to be more performant

    • most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.

  • fixed not being able to shift-click a spell into a gem sometimes

    • this one was a massive pain in the a** to figure out

Source

Steam News / 25 October 2023

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