Full notes
Full Spell Slingin' Tower Defense update
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What changed
2 fixes0 additions2 changes0 removals
- Performance
- Fixes
- Gameplay
changedonce again, more performance improvements and bugfixes. I swear i'm a competent dev!
fixedfixed bug with debug info not properly showing on the final level
changedchanged object spawning code to be more performant most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.
fixedfixed not being able to shift-click a spell into a gem sometimes this one was a massive pain in the a** to figure out
Spell Slingin' Tower Defense changes
changedonce again, more performance improvements and bugfixes. I swear i'm a competent dev!
fixedfixed bug with debug info not properly showing on the final level
changedchanged object spawning code to be more performant most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.
fixedfixed not being able to shift-click a spell into a gem sometimes this one was a massive pain in the a** to figure out
once again, more performance improvements and bugfixes. I swear i'm a competent dev!
fixed bug with debug info not properly showing on the final level
changed object spawning code to be more performant
most noticeable during the last level. this helps, though the sheer number of things rendering does still hurt performance.
fixed not being able to shift-click a spell into a gem sometimes
this one was a massive pain in the a** to figure out
Source
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