Full notes
Full Spell Cast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Server
- Gameplay
- Balance
- Store
Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3
Skill Upgrade UI Added
Performance Improvements
Network Code Improvements
Crash Fixes
Kick User option added on lobby
1 Skill Added to Dark Mage
5 New Skill Combination added
Boss mobs will now drop health
Exp,Gem,Health drops animations added
Boss Projectile is now more visible
Dash Ghost extra invisible time increased 1 to 2 seconds
Boss now drop more exp and gem
Now the game automatically pauses when lose focus
Screen indicators removed for normal mobs
Now mobs can not push player
Version mismatch ui added
You are now invulnerable for 2 seconds after selecting an ability, although you may be trapped inside enemies after selecting a skill.
When you purchase 2x enemy count skill it will activates 3x enemy count too that bug fixed
Multiplayer time bug fixed
Sometimes camera flickering problem fixed
Meteor spell visual bug fixed
Magnet render order fixed
Black Hole render order and sometimes pull enemies towards to player bug fixed
Sometimes enemies shown up with white color issue fixed
Respawned boss not attacking issue fixed
Fixed a bug where some abilities would remain in the game when a player leaves the game
Fixed boss enemies not showing hit effect
Sometimes controller wont work issue fixed
Fixed a bug that prevented the attack speed skill from working
Trap Projectile destroy time decreased 2 to 1.25 seconds
Sword Protection skill rotation issue fixed
Source
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