Full notes
Full Spell Cast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Maps
- Balance
- Fixes
Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you <3
Changes
Performance improvement specifically on late game
Exp gains increased 6 to 10
Boss healths increased
Black Hole pull force decreased
Enemy spawn amount increased
Projectiles removed from boss mobs
Invite button added in game pause menu to invite your friends while playing
Magnet Description changed
Double arrow skill updated to Double Bouncy Arrow
Last Selected stage automatically selected now
Knight move speed increased 2.5 to 3
Extra energy gain skill removed from Knight
Fixes
Environment collision bug fixed
Enemy spawn fix
Move input will reset when you respawn
Magnet skill rewrited because of crash issue
Health UI Animation bug fixed
Kill and Boss Kill achievements not updating bug fixed
When try again button pressed wrong stage loading bug fixed
Ingame timer not show hours bug fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
