Full notes
Full Spell Beats update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
Spell Beats changes
Changes
Removed BPU UI - The BPM UI added an extra layer of complexity to gameplay that required players to attend to the enemy, the spell rhythm UI, and the BPM UI. In addition, it would require a significant amount of development work to ensure syncing with the music bpm. The framework of code still remains and it should be easy to restart there is interest for it. The music will not be removed and it will remain along with how each spell and key icon path press affects it.
Improved Terra's Movement, Attacks, & Animation - There were major issues with how the animation would hitch upon changing positions and orientations. I fixed the blueprints to smooth the animation. Additionally, I also updated Terra's attack power so that she is much more threatening.
Source
Changelog.gg summarizes and formats this update. How we read updates.
