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Steam News7 September 20223y ago

0.14.1.6

Add Gene Cycling function to the nursery. Gene cycling artificially selects by one gene at a time, allowing others to mutate freely, instead of by measuring the genetic distance to target.

Full notes

Full Species: Artificial Life, Real Evolution update

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What changed

3 fixes2 additions0 changes1 removal
  • Gameplay
  • UI and audio
addedAdd Gene Cycling function to the nursery.
addedAdd Genetic Distance To Target to the Nursery UI
fixedFix NoAudioHardwareException on startup
fixedFix InstancePlayLimitException when headphones or speakers are unplugged
removedRemove false Ignore state which was creating "Meh" thought bubbles.
fixedFix number of starting creatures not applying to Random and Exported creature options.

Species: Artificial Life, Real Evolution changes

addedAdd Gene Cycling function to the nursery.
addedAdd Genetic Distance To Target to the Nursery UI
fixedFix NoAudioHardwareException on startup
fixedFix InstancePlayLimitException when headphones or speakers are unplugged
removedRemove false Ignore state which was creating "Meh" thought bubbles.
  • Add Gene Cycling function to the nursery.

  • Gene cycling artificially selects by one gene at a time, allowing others to mutate freely, instead of by measuring the genetic distance to target. In theory, this should allow it to fix outliers that the default method can't catch.

  • Note: This is an experimental feature that hasn't been working out particularly well in testing so far. I believe the nursery likely still has other issues I need to address.

  • Add Genetic Distance To Target to the Nursery UI

  • Fix NoAudioHardwareException on startup

  • Fix InstancePlayLimitException when headphones or speakers are unplugged

  • Make pressing M, N, L, R hotkeys a second time dismiss the screen they originally brought up.

  • Remove false Ignore state which was creating "Meh" thought bubbles.

  • Fix number of starting creatures not applying to Random and Exported creature options.

  • Shorten move distance for "move to habitable node" action (taken when all other food options fail)

Source

Steam News / 7 September 2022

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