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Latest Species: Artificial Life, Real Evolution updates
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- Species: Artificial Life, Real Evolution
0.14.2.6
0.14.2.6 Changelog Added localizable strings and tooltips for emotion names, descriptions and adjectives. Added localizable strings for a large number of AI routine names, as utilized by the thought logger Added localiz…
Patch notes8 changesFixGameplay - Species: Artificial Life, Real Evolution
0.14.2.4 Experimental
Changelog Tentative fix for a creature teleportation bug associated with pouncing attacks. Main menu buttons are now localizable (they don’t look quite as good as before, but it’s not too bad). Fix a crash when tutorial…
Patch notes3 changesPerformanceGameplay - Species: Artificial Life, Real Evolution
Where to next? - 0.15.0
Lately I've been moving towards fatigue, sleep, temperature and exposure to the elements all needing to be much more important survival needs than they are right now. Let's put all of these mechanics under the umbrella…
Patch notes3 changesBalanceGameplay - Species: Artificial Life, Real Evolution
0.14.2.0 released to experimental
0.14.2.0 is now live on the experimental branch. This update does not include any gameplay changes, but instead enables the creation of localization mods and introduces new music. See the blog post here: https://species…
Announcement2 changesGameplay - Species: Artificial Life, Real Evolution
0.14.1.14
0.14.1.14 Changelog Fix a memory leak introduced in 0.14.1.12 that was causing an escalating series of freezes, ultimately leading to the game becoming non-responsive.
Announcement1 changeGameplay - Species: Artificial Life, Real Evolution
0.14.1.13
0.14.1.13 Changelog More consistent fossil generation. Fix a crash when loading a world. Fix a different crash when loading a world.
Announcement2 changesPerformance - Species: Artificial Life, Real Evolution
0.14.1.12
0.14.1.12 Changelog Add a lifecycle progress bar to Creature Details – Overview page. Fix clade diagram problem that was causing long-term saves to become corrupt and fail to load. Clade diagram will reset on load when…
Announcement2 changesGameplay - Species: Artificial Life, Real Evolution
0.14.1.11
Change diet pie chart colours Add consumption percentage figures Fix crash when putting creatures in nursery Fix creatures not being lifted when being moved Fix Nursery UI disappearing when opening it by clicking on the…
Announcement4 changesGameplayPerformance - Species: Artificial Life, Real Evolution
0.14.1.10
Add dietary pie chart to the clade diagram and sat map views. * Fix teleporting pounce bug * Fix liedownanddie micronap loop * Fix a multithreaded related crash * Fix creatures able to target locations beyond fences whe…
Announcement1 changeMaps - Species: Artificial Life, Real Evolution
0.14.1.9
0.14.1.9 Changelog Significant performance improvement: Creature AI now runs somewhere in the vicinity of 17% faster. Fix single frame micro-naps when all needs are satisfied. Fix "Index was out of range" crash thrown b…
Announcement2 changesPerformance - Species: Artificial Life, Real Evolution
0.14.1.8
Fix a hunger/sleep behaviour loop that kicks in when a creature has both zero fatigue and zero food. The LayDownAndDie subroutine returns, with a vengence. * Remove mouse tooltips and ground pixel selection when using r…
Announcement1 changeWorkshop - Species: Artificial Life, Real Evolution
0.14.1.7
0.14.1.7 Changelog Add nursery TURBOCHARGE option. If you turn TURBOCHARGE on in the nursery, it will dramatically increase the growth rate of eggs, juveniles and pregnancies.* Add nursery-specific wandering behaviour F…
Announcement6 changesGameplayBalance - Species: Artificial Life, Real Evolution
0.14.1.6
Add Gene Cycling function to the nursery. Gene cycling artificially selects by one gene at a time, allowing others to mutate freely, instead of by measuring the genetic distance to target. In theory, this should allow i…
Announcement2 changesGameplayUI/audio - Species: Artificial Life, Real Evolution
0.14.1.5
Add small coloured progress bars above creatures heads for basic tasks. Tasks they will appear for include: - Eating Foliage, Fruit, Eggs and Meat - Sleeping - Fighting - Gasping for oxygen - Eggs Hatching - Pregnancy T…
Announcement2 changesGameplayPerformance - Species: Artificial Life, Real Evolution
0.14.1.4
0.14.1.4 Changelog Add "Delete World" functionality to the Load World screens. Add a detection routine to disallow loading of corrupt or outdated saved worlds and warn the user when they're only potentially outdated. Ad…
Announcement3 changesGameplay - Species: Artificial Life, Real Evolution
0.14.1.3
Allow creatures to make their way to a nearby shadow-casting tree (if there is one) to sleep, taking advantage of the shelter it provides. Reduce how rapidly growth cost scales with creature size and complexity. Prevent…
Announcement1 changeUI/audio



