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Steam News2 February 20265mo ago

Development Update #5

With the release of Chapter 1 now behind us, the project has officially moved past its introductory phase. Chapter 1 was a slow-burning opening that established characters, tone, and direction.

Full notes

Full Special Request: Chapter 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Events
  • Performance
changedWith the release of Chapter 1 now behind us, the project has officially moved past its introductory phase.
changedChapter 2 will cover the following two in-game weeks, but within that scope, it allows for greater narrative momentum, more complex character dynamics, and longer events than the opening chapter.
changedWhile Chapter 1 was being released, rendering for the first three days of Chapter 2 had already been completed. Some events from those days are currently being revised and refined, with completion expected this week. Development will then advance directly into work on Day 4 of Chapter 2, starting next week.

Special Request: Chapter 1 changes

changedWith the release of Chapter 1 now behind us, the project has officially moved past its introductory phase.
changedChapter 2 will cover the following two in-game weeks, but within that scope, it allows for greater narrative momentum, more complex character dynamics, and longer events than the opening chapter.
changedWhile Chapter 1 was being released, rendering for the first three days of Chapter 2 had already been completed. Some events from those days are currently being revised and refined, with completion expected this week. Development will then advance directly into work on Day 4 of Chapter 2, starting next week.

With the release of Chapter 1 now behind us, the project has officially moved past its introductory phase.

Chapter 1 was a slow-burning opening that established characters, tone, and direction. Now, development shifts to Chapter 2, where the story, content, and intensity will significantly escalate.

Chapter 2 will cover the following two in-game weeks, but within that scope, it allows for greater narrative momentum, more complex character dynamics, and longer events than the opening chapter.

While Chapter 1 was being released, rendering for the first three days of Chapter 2 had already been completed. Some events from those days are currently being revised and refined, with completion expected this week. Development will then advance directly into work on Day 4 of Chapter 2, starting next week.

Progress updates will be provided regularly moving forward. The next chapter of the story is already well in progress.

Thank you for the continued support.

Nemiegs

Source

Steam News / 2 February 2026

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