Update log
Full Spark in the Dark update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- Performance
We’ve released patch 0.3.13 with a number of improvements, fixes, and gameplay adjustments.
Change List
Added finishing attacks with two-handed hammers and axes
Accelerated the startup of finishing attacks with one-handed weapons
Improved creature tracking in the Bestiary
Increased reliability of quick weapon switching and fixed related issues
Fixed possible hero freeze after firing a crossbow
Fixed an issue with incorrect hero state when interrupting trap placement
Fixed a permanent spider web debuff issue when resurrecting with a Dreamcatcher
Fixed a possible death issue with Olaf Braga after the hero rescues him
Hammers now take durability damage while blocking
Reduced Health in the Health Talisman (35% → 25%)
Fixed an issue when restarting a game after death
Improved several areas on dungeon layers where object interaction was inconvenient
Multiple stability fixes and minor improvements
Thank you for your support!
We continue to monitor your feedback and take it into account in our ongoing work on the game.
Source
