Update log
Full Spark in the Dark update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Balance
- Fixes
We’ve released patch 0.3.10 with a number of improvements and fixes.
Version 0.3.10
Added new “Vibration” and “Light” options (for DualShock and DualSense) — they can be disabled in the gamepad settings
Improved save loading stability
Improved camera zoom smoothness
Improved gamepad zoom (right stick) — added threshold limits, so it no longer triggers unintentionally
Improved gamepad navigation in the main menu and during new game creation
Fixed a bug where armor upgrade blueprint knowledge could disappear when transitioning between levels — apologies to all affected Blacksmiths!
Fixed an issue where creature deaths from poison and bleeding were not always credited to the player
Slightly increased the number of crowbars when playing as the Hunter
Improved creature triggers behavior when the hero is in stealth
Various minor fixes and improvements
Thank you for your support!
We continue to monitor your feedback and take it into account in our ongoing work on the game.
Source
