Spark in the Dark
Steam News 26 April 202625d ago

Small Patch (0.3.11)

We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes. Version 0.3.11 Improved lighting system across all layers Improved creature trigger system — their arrival is now less predictable R…

Update log

Full Spark in the Dark update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions6 changes0 removals
  • Balance
  • Gameplay
  • Performance
changedWe’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes.
changedVersion 0.3.11Improved lighting system across all layers
changedVersion 0.3.11Improved creature trigger system — their arrival is now less predictable
changedVersion 0.3.11Reduced the weight of medium and heavy shields, and slightly increased the durability of all shields
addedVersion 0.3.11Added the ability to repair hammers
addedVersion 0.3.11Added display elements for armor upgrade blueprints in the inventory

We’ve released patch 0.3.11 with a number of improvements, balance changes, and fixes.

Version 0.3.11

  • Improved lighting system across all layers

  • Improved creature trigger system — their arrival is now less predictable

  • Refined Сounter-attack startup timing when using shields and two-handed swords

  • Reduced the weight of medium and heavy shields, and slightly increased the durability of all shields

  • Added the ability to repair hammers

  • Added display elements for armor upgrade blueprints in the inventory

  • Falling on your back outside of combat may now cause injury

  • Dagger throw has been moved to RT for controllers

  • Various minor fixes and stability improvements

Thank you for your support!

We continue to monitor your feedback and take it into account in our ongoing work on the game.

Source

Steam News / 26 April 2026

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