Update log
Full Spark in the Dark update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
- Balance
Small Patch
We’ve released patch 0.3.3 with a number of fixes and improvements.
Version 0.3.3
Fixed micro-stutters related to refresh rate and physics
Fixed incorrect display of star indicators on buttons in the rest screen
Added a falling-into-the-abyss animation with the hero’s scream
Slightly slowed down darkness progression without a light source
Slightly increased lamp light duration
Fixed the transition to the 3rd layer — it now includes dialogue, similar to the 1st → 2nd transition
Fixed incorrect display of a loaded crossbow after loading a save
Fixed cases where creatures could attack during screen fade transitions (tunnels, ropes, hatches, etc.)
Fixed a bug with activating hero statues on the 2nd layer (applies retroactively)
Thank you for your support.
We continue to monitor your feedback and take it into account in our ongoing work on the game.
Source
