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Steam News2 April 20263mo ago

【0.2.0.3】Update Patch

Hello to all players and friends! On the first day of the early access release, we received a lot of feedback from players, so ‘Boss Cat’ took the ‘whip’ and hurried the development team to make changes.

Full notes

Full 星火燎原( SPARK IGNITES) update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello to all players and friends!

What changed

4 fixes0 additions16 changes0 removals
  • Fixes
  • Gameplay
  • Maps
  • Balance
changedAdjusted the description text of [Starforce] to match the actual skill effect.Fixed some text translation errors
fixedFixed some text translation errors.
changedImproved the quest hint text in the [Tides and Fire] chapter.
fixedFixed an issue where the world map occasionally failed to unlock after completing the main quest [To Lumen City].
changedAdjusted the placement of certain treasure chests in [Celes Forest] and [Mirror Grove].
changedOptimized the trigger conditions for the main quest [Secrets].

星火燎原( SPARK IGNITES) changes

changedAdjusted the description text of [Starforce] to match the actual skill effect.Fixed some text translation errors
fixedFixed some text translation errors.
changedImproved the quest hint text in the [Tides and Fire] chapter.
fixedFixed an issue where the world map occasionally failed to unlock after completing the main quest [To Lumen City].
changedAdjusted the placement of certain treasure chests in [Celes Forest] and [Mirror Grove].

On the first day of the early access release, we received a lot of feedback from players, so ‘Boss Cat’ took the ‘whip’ and hurried the development team to make changes. Here are the contents of this update:

  1. Adjusted the description text of [Starforce] to match the actual skill effect.Fixed some text translation errors

  2. Fixed some text translation errors.

  3. Improved the quest hint text in the [Tides and Fire] chapter.

  4. Fixed an issue where the world map occasionally failed to unlock after completing the main quest [To Lumen City].

  5. Adjusted the placement of certain treasure chests in [Celes Forest] and [Mirror Grove].

  6. Optimized the trigger conditions for the main quest [Secrets].

  7. Adjusted the difficulty of the [Rioting Refugees] battle.

  • Reduced combat stats of "Raging Refugee."

  1. Adjusted the difficulty of the [Springlance I] battle.

  • Reduced the skill multiplier of Reno's "Piercing Thunder Execution."

  1. Adjusted the difficulty of the [True Face of the Bishop] battle.

  • Adjusted the skill casting logic of "Cyril."

  • Adjusted the range of Cyril's "Mind Drain" skill.

  • Reduced skill multipliers for Cyril's "Light's Levy," "Mind Drain," and "Chains of Repentance."

  • Reduced the number of enemies.

  1. Adjusted the difficulty of the [Lingering Plot] battle.

  • Reduced skill multipliers of "Sade the Venomfang" for "Venom Breath" and "Miasma."

  1. Fixed an issue where a cutscene occasionally disappeared in the side quest [Shadows Beneath the Sacred Light].

  2. Synced post‑processing lighting effects in the [Celes Forest] battle scene.

  3. Shadow adjustments in the [Celes Forest] exploration scene.

  4. Fixed keyboard and mouse key binding errors.

After today's Early Access launch, we've come to realize that our game still has many areas that need improvement. We will carefully record and organize every piece of feedback from our players. We will continue to update and optimize the game, so please rest assured and feel free to share any issues you encounter. With your support and feedback, every member of our team will turn that encouragement into motivation. We'll walk this path together with you and make the game even better!

Source

Steam News / 2 April 2026

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