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Steam News7 February 20264mo ago

February 7 Optimization Patch

Hello, fellow players! Since the demo launched, we have received a lot of feedback. We have been working non-stop to address these issues and implement optimizations.

Full notes

Full 星火燎原( SPARK IGNITES) update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, fellow players!

What changed

1 fix1 addition6 changes0 removals
  • Performance
  • Gameplay
  • Events
changedSince the demo launched, we have received a lot of feedback. We have been working non-stop to address these issues and implement optimizations. Below are the updates in this patch:
changedAdjusted the overall combat difficulty to make the battle experience more challenging.
changedAdjusted the difficulty of some side quest challenges.
fixedFixed an issue where certain story events would trigger repeatedly.
changedAdjusted the descriptions of some equipment to better align with the game’s setting.
changedAdjusted the camera range in certain areas of the Mirror Grove and the NPC character proportions in the Lake Forest.

星火燎原( SPARK IGNITES) changes

changedSince the demo launched, we have received a lot of feedback. We have been working non-stop to address these issues and implement optimizations. Below are the updates in this patch:
changedAdjusted the overall combat difficulty to make the battle experience more challenging.
changedAdjusted the difficulty of some side quest challenges.
fixedFixed an issue where certain story events would trigger repeatedly.
changedAdjusted the descriptions of some equipment to better align with the game’s setting.

Since the demo launched, we have received a lot of feedback. We have been working non-stop to address these issues and implement optimizations. Below are the updates in this patch:

  1. Adjusted the overall combat difficulty to make the battle experience more challenging.

  2. Adjusted the difficulty of some side quest challenges.

  3. Fixed an issue where certain story events would trigger repeatedly.

  4. Adjusted the descriptions of some equipment to better align with the game’s setting.

  5. Adjusted the camera range in certain areas of the Mirror Grove and the NPC character proportions in the Lake Forest.

  6. Adjusted the location of the save point in the Mirror Grove.

  7. Added a new item synthesis function to the Stellar Shrine.

Source

Steam News / 7 February 2026

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