Full notes
Full Spacefleet: Heat Death update
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What changed
- UI and audio
- TacticalThe bug where the move line breaks when using a non-1080p resolution has been fixed in the tactical scene and tutorials 1 and 3. - Tutorials: The bug where the yellow line pointer under the Sara text box pointing to the wrong positions when using a non-1080p resolution has also been fixed. - Settings: Increased UI scale settings from "50% - 200%" to "50% - 300%"
I want to be honest with you all. The launch has been a lot to handle on my own. I felt myself hitting burnout and recently took a break to destress, but this left me unable to see a major resolution bug, which I left unaddressed for too long.
Back when Spacezero had two members, I focused entirely on the game development side while my partner handled the marketing and community aspects. But now that I'm doing things alone, I have had this massive blind spot. I was overwhelmed and didn't know how to handle the pressure, which kept me silent, hoping that updates would suffice, when I should have been talking to you and making you feel heard.
You deserve clear communication, and I apologize for the silence. To help me get better at this, I’m committing to not just checking, but replying to comments in the community tab every day, even when I'm taking a break. I want to look back on this six months from now as the moment I learned how to be a better developer for my community.
Thank you for sticking with me while I find my footing, and for the much-needed criticism. More updates and fixes to come!
Source
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