Full notes
Full Spacebase Startopia update
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What changed
- Fixes
- Performance
- Gameplay
- Security
Spacebase Startopia Changelog – Update 1.3.1
[VAL initialized…] [access granted…]
Commander! I have received an emergency report from a few nearby stations and put the R.F.S. units to work right away. Update 1.3.1 for PC fixes an issue where rooms were not available for construction in the factory until after the research had been completed.
Thank you for supporting Spacebase Startopia with your feedback and suggestions.
Bug fixes
Fixed an issue where rooms where not available for construction in the factory until after the research had been completed
Fixed an issue where a unit’s selection marker remained visible after the unit was destroyed
Fixed a crash that occurred when aliens were killed in certain situations
Fixed an issue with camera collision with regard to the walls of different sized rooms
Fixed an issue with key rebinding
Fixed an issue where the key rebinding warning message would not close correctly
Fixed an issue where aliens could get stuck in the Berth
Fixed an issue with the Cargo Hold where C.R.A.T.E.s would sometimes not remove correctly
Fixed an issue where Fuzzies would sometimes not display a face
Fixed an issue with the Controller menu controls
Fixed an issue where a false combat alarm could trigger
General improvements and changes
Minor optimization for user interface entries in the Unit List
The Security Station now uses the correct animation when mech production is cancelled
Please note: The latest version is now properly marked as multiplayer-incompatible with prior versions
Source
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