Full notes
Full Spacebase Startopia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Compatibility
- Fixes
- Security
Spacebase Startopia Changelog – Update 1.3
[VAL initialized…] [access granted…]
Commander!
I am pleased to announce Update 1.3 for Spacebase Startopia on PC, adding new features such as key mapping, so that you will be able to customize your controls. Update 1.3 also comes with a queue for research and other improvements highly requested by the community.
Thank you for helping us improve the game by sharing your feedback with us.
A detailed list of all changes can be found below:
New features
Added keyboard key binding tab in options
New option to reduce VAL chattiness
New disease: chestburster parasite
Traders can now be called with Prestige
Added a queue for research
Skirmish games can now be played without combat
New animations for waiting units
New and improved hints for garbage management, info notifications for toxic waste and explanations of functions
Pirates can now drop rewards when they are defeated
New icon and visual for C.R.A.T.E.s containing drones
Explanation of the ratios between different items that can be placed in rooms
Spawn trash when a drone or mech dies
Improvements
Reduced amount of bombs in later missions
Added improved variable room presets
Improved Dryad working logic
UV Grenade description adjusted: Only enhances growth of existing plants
Description of Dryads now shows how many Dryads per unlocked bulkhead are sufficient
Clarified toxic material description
Clarified Commando Point description
Rooms no longer produce trash when constructed
Audio optimizations and performance improvements
Mech paths are no longer getting blocked by buildings
Mechs now automatically attack military units over Fuzzies over ever Energy Core
Deploying new Fuzzies is now easier, right-clicking will place the Fuzzy at the Energy Core
Various other minor fixes and improvements
Balancing
Energy Cores take more time to get repaired by Fuzzies
Controls and UI
Added option to disable placement-lines
Added mouse wheel scroll speed to the options
Added a repair button to mech combat UI
Notifications can now be disabled for the rest of the game
Added the option to pick "Always choose this option" for some events for the rest of the game
[Linux only ]mouse wheel invert now applied before camera zoom constraints
Tutorials
- “IntroductionVisitors”: Fixed an issue with placing an Energy Distributor before being instructed to do so
- “IntroductionVisitors”: Fixed an issue with the Space Disco being moved
- “Advanced introductionPractical Test”: Fixed an issue with a mission objective counter
Bug fixes
Fixed an issue with savegames getting damaged right after saving
Fixed Security Drone researches not being applied correctly
Fixed some minor UI issues
Fixed an issue with selling toxic waste
Fixed various tooltip issues
Fixed several issues with the Factory production and amount of resources shown in UI
Fixed an issue where the effect for picking up multiple items was visible outside the station
Fixed the notification VFX still being visible on the pause screen
Fixed an issue when capturing another station owner's rooms
Fixed an issue with aliens not reacting even though lots of aliens want to leave the station
Fixed various minor graphics issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
