Full notes
Full Spacebase Startopia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Performance
- Events
- Maps
- Fixes
Spacebase Startopia – Update 1.4.2
[VAL initialized…] [access granted…] Commander!
I have received an emergency report from a few nearby stations and put the R.F.S. units to work right away. Update 1.4.2 for Windows, Mac, Linux, PlayStation 4/5 and Xbox One/X/S includes several improvements, such as a newly added trade and production tutorial. It also fixes the issue where input hits for the gamepad would stop showing after the controller gets disconnected. Update also 1.4.2 fixes an issue where the ‘Inner Peace’ achievement would not unlock.
Thank you for supporting Spacebase Startopia with your feedback and suggestions.
A detailed list about Update 1.4.2 can be found below:
New features
Improvements
Improved performance of unit list filter
- 'A Spiritual Journey'Added side quest reward
Minor performance improvement for terrain
Added berth blueprints with liter trash cans
Changed the trash management hint to pop up less often (20 minutes)
Multiplayer: Multiplayer now requires all players to be on the latest version of the game
Tutorials
- 'IntroductionConstruction': New berth blueprints have been removed
Fixed an issue where Tutorial 4 could not be finished
Added new trade & production tutorial
Bug fixes
Fixed aliens displaying need for promotion when already at the level cap
Fixed an issue where the energy absorber could not be collected
- 'A Spiritual Journey'Fixed visuals for the hired hate preacher
- 'The First Contact'Fixed an issue where battery farms and energy distributors failed to generate toxic waste
Fixed the trader call button not deactivating properly when spaceport is missing
Fixed an issue where the 'Inner Peace' achievement would not unlock
Fixed Multiplayer communication center not functioning correctly
Fixed opened sub deck gate remnants being visible in rooms with cutout floors
Fixed an issue were teleported-in groups from events would re-spawn
Fixed the arrest button so that it is not greyed out anymore, as long as the alien is not arrested
The player can no longer put plants in a sector that is already full and no longer quick-harvest plants without receiving crates
Fixed missing activation costs for some of the fun deck buildings
Fixed an animation issue where aliens sitting around benches would not stand up anymore
Fixed an animation issue with plants
Fixed an issue that would display the debug console if a game was saved
Fixed a crash that occurred when aliens were killed in certain situations
Fixed an issue that could result in aliens getting stuck in the berth
Fixed units getting displayed on the wrong deck
Fixed an issue where a fuzzie could transform into an O2-crate
Fixed a rare crash that could occur if O2 Crates were shown that were already teleported away
Fixed an issue were fuzzies would not display a face sometimes
Fixed an issue where the factory would not refresh after finished research
Fixed a false combat alarm that could be triggered by drones even though the combat happens behind the closed bulkhead
Fixed an issue where the Luxury Tourist category could not be unlocked
Fixed an issue where some save game would cause the game to crash upon loading
Fixed an issue where the lobby will become inaccessible if the host kicks out a bot or another player
Fixed an issue that would not let players join a multiplayer match via invite while in single player mode
Fixed an issue where the player could not access the unit’s menu after its first use
Fixed an issue that would make the energy core move on its own.
Fixed an issue where the target for Sabotage could not be selected
Fixed mouse-wheel scrolling issues within the game lobby
Fixed an error with the English intro video subtitles
Fixed an issue where AI would clutter cargo holds, filling them up with unused goods after long sessions
Fixed an issue where game settings would change when loading a game
Fixed an issue that would show the garbage bots outside of the station
Fixed an issue where cancelling a mech construction would show an improper animation
Health bars in boss battles are now showing correctly
Controls and UI
Fixed UI and displaying errors
Fixed flickering that could occur if the camera is in a certain angle with the oxygen overlay active
Fixed various text overlap issues
Fixed minor typos in localization
Fixed a combat selection visual effect not getting destroyed on the death of a unit.
Fixed camera collision with variable sized room walls
Fixed an issue with the camera getting stuck on the Star Hotel
Fixed various gamepad input and control issues
Fixed an issue with the Save Game selection behavior via gamepad
Fixed notification highlighting for gamepads
Fixed an issue where input hints for the gamepad would stop showing after the controller gets disconnected
Removed a mouse control hint that was wrongly featured in the console versions
PC only
Fixed an issue where the player could assign windows and right click keys for buttons in the key binding menu
Fixed rebinding conflict message not being closed correctly in some cases
Xbox One | Xbox Series X/S only
Fixed an issue with the resume and suspend feature on console that caused the game to crash
Source
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