In this update3
Full notes
Full Space War Economy Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Fixes
- Server
- Gameplay
- Events
Space War Economy Idle changes
Bug fixes
Audio options were not properly changing volume in some audio players but now do
Advanced Geological Surveying was skipping previous bonuses to higher tier chances - fixed
UI was not responding to redeploys that don't reset the game - fixed
Process-oriented achievements were disconnected - fixed
Neural network auto upgrades and their UI refresh as appropriate
Quality of Life
Some unnecessary popups were removed
Tooltips had a jarring color - changed to be more in line with the palette
Offline rewards don't happen until you do the offline reward quest since it's kind of confusing to see that pop up out of nowhere
Balance
3 upgrades affecting how upgrades work had their descriptions, affect, and cost changed. Upgrades that don't reset the game now cost 90% of inventory and also have a significant bump in price due to how powerful they are
Source
Changelog.gg summarizes and formats this update. How we read updates.
