Full notes
Full Space Mercenary Defense Force update
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What changed
- Gameplay
- Balance
- Fixes
- Events
Space Mercenary Defense Force changes
This update brings in a full rework to the final boss fight, adds transition animations upon winning/losing, includes 5 new achievements, and fixes some bugs.
Mothership rework
The final boss mothership fight has been reworked with new attacks, and a new death animation upon killing it.
The corners above and below the mothership will no longer be safe.
The laser beam attack no longer sweeps across the screen, now only firing directly forward
Bullet hell focused attacks to push you away and out of attack range
Increased down time between attacks to get damage in
New mothership death animation instead of the game ending abruptly
Death animations
The game no longer suddenly ends after dying, once you lose all your HP your ship will explode and break apart in a short animation.
New Achievements
Defeat the final boss without taking damage
Achieve a victory without taking damage
Achieve a victory with all Celestial Modifiers enabled and no Astral Upgrades equipped
Achieve 3 victories in a row with all celestial modifiers enabled
Lose a run in less than 5 minutes 3 times in a row
Fixes
Fixed enemy explosion scaling incorrectly without the Virgo Celestial Modifier enabled
Fixed poison cloud explosion hitbox growing larger over time with the Virgo Celestial Modifier enabled
Fixed a bug when returning to the menu while the final boss is alive
Added new altered icons for the slot machine and wheel spin events for their pickup and minimap display
Fixed Sagittarius achievement not unlocking
Improved consistency in unlocking already achieved achievements on launch
Added synergy upgrades to the upgrade list in the game over screen
Fixed final upgrade choices sometimes having upgrade type identifier icons
Synergy upgrades can now show up once all upgrades are taken
Source
Changelog.gg summarizes and formats this update. How we read updates.
