This update brings fixes, Steam enhanced rich presence functionality, & introduces imbued enemies to the game.
In this update2
Full notes
Full Space Mercenary Defense Force update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes3 additions2 changes0 removals
Balance
Gameplay
Compatibility
Events
Performance
Fixes
changedImbued EnemiesImbued enemies are empowered with random effects, making them harder to kill, and giving various abilities. Throughout the game, enemies have an increasing chance to spawn imbued with a random effect. Imbued effects include gaining the ability to shoot, explode on death, leave a poison cloud on death, become smaller and gain movement speed, & grow larger and gain additional health. All imbued enemies gain 50% HP.
changedIncreasing imbued ChancesWhen enemies deal damage to you, their chance to becoming imbued increases and only slowly decreases as they are imbued.
addedSteam Rich PresenceRich presence is now added into the game giving additional game information insights to your Steam status. Friends will be able to see how far you have progressed in your run or whether you are customising your Astral upgrades, Celestial modifiers, or changing your ship in the hangar.
addedFixes & ChangesAdded controller support for the coin flip event when selecting a coin side
addedFixes & ChangesAdded an arrow indicator to the coin flip event when selecting a coin side
fixedFixes & ChangesFixed certain animations flickering after playing (i.e. enemy poison cloud explosions)
Space Mercenary Defense Force changes
changedImbued enemies are empowered with random effects, making them harder to kill, and giving various abilities. Throughout the game, enemies have an increasing chance to spawn imbued with a random effect. Imbued effects include gaining the ability to shoot, explode on death, leave a poison cloud on death, become smaller and gain movement speed, & grow larger and gain additional health. All imbued enemies gain 50% HP.
changedWhen enemies deal damage to you, their chance to becoming imbued increases and only slowly decreases as they are imbued.
addedRich presence is now added into the game giving additional game information insights to your Steam status. Friends will be able to see how far you have progressed in your run or whether you are customising your Astral upgrades, Celestial modifiers, or changing your ship in the hangar.
addedAdded controller support for the coin flip event when selecting a coin side
addedAdded an arrow indicator to the coin flip event when selecting a coin side
This update brings fixes, Steam enhanced rich presence functionality, & introduces imbued enemies to the game.
Imbued Enemies
Imbued enemies are empowered with random effects, making them harder to kill, and giving various abilities. Throughout the game, enemies have an increasing chance to spawn imbued with a random effect. Imbued effects include gaining the ability to shoot, explode on death, leave a poison cloud on death, become smaller and gain movement speed, & grow larger and gain additional health. All imbued enemies gain 50% HP.
Increasing imbued Chances
When enemies deal damage to you, their chance to becoming imbued increases and only slowly decreases as they are imbued.
Steam Rich Presence
Rich presence is now added into the game giving additional game information insights to your Steam status. Friends will be able to see how far you have progressed in your run or whether you are customising your Astral upgrades, Celestial modifiers, or changing your ship in the hangar.
Here is an example of what it now looks like when you are in a run:
Fixes & Changes
Added controller support for the coin flip event when selecting a coin side
Added an arrow indicator to the coin flip event when selecting a coin side
Fixed certain animations flickering after playing (i.e. enemy poison cloud explosions)
Fixed a slot machine issue that could occur late in the game