Full notes
Full Space Memory TDG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Adjusted turret behavior
The turret system has been refined for cleaner target handling, hit detection, and armor interaction. Turret projectiles now interact more reliably with valid targets while avoiding unwanted hits on friendly armor components.
Improved armor and orb visibility
Armor plates and orbs have been visually reorganized for better readability. Layered armor structures and their related orbs should now be easier to see and understand during gameplay.
Visible orb explosion radius
Orb explosion radius visualization has been improved. Players can now better identify the affected area before or during orb explosions.
Additional fixes
Reward hit detection has been corrected, so rewards can once again be hit and collected reliably.
Source
Changelog.gg summarizes and formats this update. How we read updates.
